Closed
Bug 1634808
Opened 4 years ago
Closed 4 years ago
Adjust Oculus Go controller transform for WebVR usage
Categories
(Core :: WebVR, task, P2)
Core
WebVR
Tracking
()
RESOLVED
FIXED
mozilla77
Tracking | Status | |
---|---|---|
firefox77 | --- | fixed |
People
(Reporter: daoshengmu, Assigned: daoshengmu)
Details
Attachments
(1 file)
Due to we would like to match the controller transform with Go WebXR input profile, we did some transform in FxR. Therefore, we need to revert this transform in Gecko when using WebVR.
Assignee | ||
Updated•4 years ago
|
Priority: -- → P2
Assignee | ||
Updated•4 years ago
|
Assignee: nobody → dmu
Assignee | ||
Comment 1•4 years ago
|
||
Pushed by dmu@mozilla.com: https://hg.mozilla.org/integration/autoland/rev/459c9e4782d6 Revert Oculus Go controller transform for WebVR. r=kip
Comment 3•4 years ago
|
||
bugherder |
Status: NEW → RESOLVED
Closed: 4 years ago
status-firefox77:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → mozilla77
You need to log in
before you can comment on or make changes to this bug.
Description
•