Closed
Bug 1635661
Opened 4 years ago
Closed 4 years ago
Reduce interpolant usage for SWGL
Categories
(Core :: Graphics: WebRender, enhancement)
Core
Graphics: WebRender
Tracking
()
RESOLVED
FIXED
mozilla78
Tracking | Status | |
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firefox78 | --- | fixed |
People
(Reporter: lsalzman, Assigned: lsalzman)
References
(Blocks 1 open bug)
Details
Attachments
(2 files)
The fewer interpolants we use in WR, the less we stress SIMD regs/ops in SWGL. The YUV shader is the biggest offender right now and requires some trimming...
Assignee | ||
Comment 1•4 years ago
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Depends on D73993
Assignee | ||
Comment 2•4 years ago
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Depends on D74000
Pushed by lsalzman@mozilla.com: https://hg.mozilla.org/integration/autoland/rev/06de4aa985fc store WR YUV shader layers in flat varying to reduce interpolant usage. r=jrmuizel https://hg.mozilla.org/integration/autoland/rev/9fc4d282965e lower interpolant usage in SWGL. r=jrmuizel
Comment 4•4 years ago
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bugherder |
https://hg.mozilla.org/mozilla-central/rev/06de4aa985fc
https://hg.mozilla.org/mozilla-central/rev/9fc4d282965e
Status: ASSIGNED → RESOLVED
Closed: 4 years ago
status-firefox78:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → mozilla78
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Description
•