Closed Bug 1658467 Opened 5 months ago Closed 5 months ago
Fix SWGL assert when a shader uses 16 vertex attributes
47 bytes, text/x-phabricator-request
|Details | Review|
Pushed by email@example.com: https://hg.mozilla.org/integration/autoland/rev/ab90303be49a ensure at least 16 vertex attributes may be used in SWGL. r=gw
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