Closed
Bug 1665300
Opened 4 years ago
Closed 4 years ago
GLContext::fGetGraphicsResetStatus() does not work on android emulator
Categories
(Core :: Graphics: CanvasWebGL, defect)
Core
Graphics: CanvasWebGL
Tracking
()
RESOLVED
FIXED
83 Branch
Tracking | Status | |
---|---|---|
firefox83 | --- | fixed |
People
(Reporter: sotaro, Assigned: sotaro)
Details
Attachments
(1 file)
When I run the following WebGL animation sample on Android emulator locally, WebGL contest was lost soon with glGetGraphicsResetStatus error(0xf6f52ba6)
0xf6f52ba6 seems like an invalid error value. It seems that glGetGraphicsResetStatus does not work.
[STR]
-[1] build mozilla-central locally for emulator(ac_add_options --target=x86_64) on Ubuntu 18.04
-[2] ./mach run
-[3] "adb shell logcat" in a different terminal for taking logcat log.
-[4] move to https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/Tutorial/Animating_objects_with_WebGL
Assignee | ||
Updated•4 years ago
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Assignee: nobody → sotaro.ikeda.g
Assignee | ||
Updated•4 years ago
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Component: Graphics → Canvas: WebGL
Assignee | ||
Comment 1•4 years ago
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Assignee | ||
Comment 2•4 years ago
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The problem of fGetGraphicsResetStatus() exists on Android 7.0/8.0/10.0 emulator both with SwiftShader and with GPU.
Pushed by sikeda.birchill@mozilla.com: https://hg.mozilla.org/integration/autoland/rev/943f0ec31438 Disable glGetGraphicsResetStatus usage on android emulator r=jgilbert
Comment 4•4 years ago
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bugherder |
Status: NEW → RESOLVED
Closed: 4 years ago
status-firefox83:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → 83 Branch
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Description
•