Closed Bug 1675632 Opened 4 years ago Closed 4 years ago

Crash in [@ igd10iumd64.dll | CContext::TID3D11DeviceContext_SetShaderResources_<T>]

Categories

(External Software Affecting Firefox :: Other, defect)

Unspecified
Windows 10
defect

Tracking

(Not tracked)

RESOLVED DUPLICATE of bug 1285152

People

(Reporter: sefeng, Unassigned)

Details

(Keywords: crash)

Crash Data

Crash report: https://crash-stats.mozilla.org/report/index/e36945e1-4e51-48d5-94e6-ff93e0201103

Reason: EXCEPTION_ACCESS_VIOLATION_READ

Top 10 frames of crashing thread:

0 igd10iumd64.dll igd10iumd64.dll@0x34010 
1 igd10iumd64.dll igd10iumd64.dll@0x184487 
2 d3d11.dll static void CContext::TID3D11DeviceContext_SetShaderResources_<1, 4> 
3 d2d1.dll long CD3DDeviceLevel1::DrawDynamicVB 
4 d2d1.dll long CD3DDeviceLevel1::ProcessDeferredOperations 
5 d2d1.dll virtual void CHwSurfaceRenderTarget::FlushQueuedOperations 
6 d2d1.dll long GeometryStageManager::BeginDraw 
7 d2d1.dll long CHwSurfaceRenderTarget::FillTessellation_TIR 
8 d2d1.dll virtual long CHwSurfaceRenderTarget::FillTIRTessellationStore 
9 d2d1.dll long TwoStageRender::Render 

Also a new kind of crash started at Nov 2. I saw the same crash from 3 different installations.

Status: NEW → RESOLVED
Closed: 4 years ago
Resolution: --- → DUPLICATE
You need to log in before you can comment on or make changes to this bug.