Closed Bug 1681202 Opened 4 years ago Closed 3 years ago

Stop using the depth buffer in the WR non-os-compositor

Categories

(Core :: Graphics: WebRender, enhancement, P3)

All
Android
enhancement

Tracking

()

RESOLVED DUPLICATE of bug 1696905

People

(Reporter: mstange, Unassigned)

References

Details

When the non-OS-compositor draws opaque surfaces to the screen, it could use do CPU-side culling and submit a pre-culled geometry. Then it won't need the depth buffer and can save some memory bandwidth.

Severity: -- → S3
Priority: -- → P3
Status: NEW → RESOLVED
Closed: 3 years ago
Resolution: --- → DUPLICATE
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