Open
Bug 1682986
Opened 4 years ago
Updated 3 years ago
Choppy Canvas2D on Android on this page
Categories
(Core :: Graphics: Canvas2D, defect)
Tracking
()
NEW
Performance Impact | low |
People
(Reporter: mcomella, Unassigned)
References
Details
(Keywords: perf:responsiveness)
From github: https://github.com/mozilla-mobile/fenix/issues/16982.
Steps to reproduce
Goto https://ciechanow.ski/cameras-and-lenses/
Drag this animation:
Expected behavior
It moves seamlessly as chrome does.
Actual behavior
It is choppy.
Device information
- Android device: One Plus 7T Android 10
- Fenix version: 83
Change performed by the Move to Bugzilla add-on.
Comment 1•4 years ago
|
||
I think we need a profile for this one. I replied to the original GitHub issue to ask for a profile.
Comment 2•4 years ago
|
||
I've collected a profile: https://share.firefox.dev/36gaSmr
This particular animation actually uses both WebGL and 2D Canvas; the WebGL canvas is drawn into the 2D canvas. So we have the combination of slow 2d software rendering and WebGL readback.
Component: Performance → Canvas: 2D
Depends on: slow-canvas2d-software
Summary: Choppy WebGL in some cases → Choppy Canvas2D on Android on this page
Whiteboard: [qf:p3:responsiveness]
Updated•4 years ago
|
Severity: -- → S3
Updated•3 years ago
|
You need to log in
before you can comment on or make changes to this bug.
Description
•