Closed Bug 1694840 Opened 4 years ago Closed 4 years ago

Use pooled staging textures for RenderCompositorD3D11SWGL uploads

Categories

(Core :: Graphics: WebRender, task)

task

Tracking

()

RESOLVED FIXED
88 Branch
Tracking Status
firefox88 --- fixed

People

(Reporter: mattwoodrow, Assigned: mattwoodrow)

References

Details

(Keywords: perf-alert)

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(1 file)

We still see texture upload in profiles, like in bug 1692589.

Let's switch the default upload method to Upload_StagingPooled (using staging textures, and avoiding blocking on them becoming available with a pool of spares), since it has been faster in all tests thus far.

Assignee: nobody → matt.woodrow
Status: NEW → ASSIGNED
Pushed by mwoodrow@mozilla.com: https://hg.mozilla.org/integration/autoland/rev/e81d1451080e Switch RenderCompositorD3D11SWGL default texture upload mode to use pooled staging textures. r=lsalzman
Status: ASSIGNED → RESOLVED
Closed: 4 years ago
Resolution: --- → FIXED
Target Milestone: --- → 88 Branch

== Change summary for alert #28957 (as of Mon, 01 Mar 2021 11:30:54 GMT) ==

Improvements:

Ratio Suite Test Platform Options Absolute values (old vs new)
12% tp5o_scroll windows10-64-shippable-qr e10s stylo webrender-sw 2.30 -> 2.03
12% tp5o_scroll windows10-64-shippable-qr e10s stylo webrender-sw 2.16 -> 1.91

For up to date results, see: https://treeherder.mozilla.org/perfherder/alerts?id=28957

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