Open Bug 1695564 Opened 3 years ago Updated 3 years ago

Add partial rects handling to RenderCompositorD3D11SWGL

Categories

(Core :: Graphics: WebRender, enhancement, P3)

enhancement

Tracking

()

People

(Reporter: sotaro, Unassigned)

References

(Blocks 3 open bugs)

Details

CompositorD3D11 of RenderCompositorD3D11SWGL seems not handle partial rects.

Blocks: sw-wr-perf

:mattwoodrow, is there a reason why dirty rects are not handled by current RenderCompositorD3D11SWGL?

Flags: needinfo?(matt.woodrow)

(In reply to Sotaro Ikeda [:sotaro] from comment #2)

:mattwoodrow, is there a reason why dirty rects are not handled by current RenderCompositorD3D11SWGL?

No reason at all! Just hadn't got around to implementing it yet.

Flags: needinfo?(matt.woodrow)
Severity: -- → S4
Priority: -- → P3
Blocks: 1696101
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