Open
Bug 1695564
Opened 3 years ago
Updated 3 years ago
Add partial rects handling to RenderCompositorD3D11SWGL
Categories
(Core :: Graphics: WebRender, enhancement, P3)
Core
Graphics: WebRender
Tracking
()
NEW
People
(Reporter: sotaro, Unassigned)
References
(Blocks 3 open bugs)
Details
CompositorD3D11 of RenderCompositorD3D11SWGL seems not handle partial rects.
Reporter | ||
Comment 1•3 years ago
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The following pass only single rect of buffer size.
https://searchfox.org/mozilla-central/rev/6a023272d590409c80458d373986e379b3ad86f4/gfx/webrender_bindings/RenderCompositorLayersSWGL.cpp#62
Reporter | ||
Updated•3 years ago
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Blocks: sw-wr-perf
Reporter | ||
Comment 2•3 years ago
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:mattwoodrow, is there a reason why dirty rects are not handled by current RenderCompositorD3D11SWGL?
Flags: needinfo?(matt.woodrow)
Reporter | ||
Updated•3 years ago
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Blocks: sw-wr-compositor
Comment 3•3 years ago
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(In reply to Sotaro Ikeda [:sotaro] from comment #2)
:mattwoodrow, is there a reason why dirty rects are not handled by current RenderCompositorD3D11SWGL?
No reason at all! Just hadn't got around to implementing it yet.
Flags: needinfo?(matt.woodrow)
Updated•3 years ago
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Severity: -- → S4
Priority: -- → P3
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Description
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