Open
Bug 1704010
Opened 5 years ago
Updated 2 years ago
Crashes during shader cache loading should cause recompilation
Categories
(Core :: Graphics: WebRender, enhancement)
Core
Graphics: WebRender
Tracking
()
NEW
People
(Reporter: jrmuizel, Unassigned)
References
(Blocks 1 open bug)
Details
If one of our saved shaders causes us to crash there's a chance we could run into the same crash every start up. Jamie suggested that we mark the cache as invalid before we start reading it and only mark it as valid if we succeed at reading.
Updated•5 years ago
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Severity: -- → N/A
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Description
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