A lot of GPU memory goes into the render target pool
Categories
(Core :: Graphics: WebRender, defect, P3)
Tracking
()
People
(Reporter: nical, Unassigned)
References
(Blocks 1 open bug)
Details
Attachments
(1 obsolete file)
We don't deallocate anything from render target pools when they occupy less than 64MB which can add up because we have a pool per window.
We should at least clear the pool when a window is inactive, and probably reduce the threshold as well.
Reporter | ||
Comment 1•3 years ago
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Only a cosmetic change. There is a check during initialization that the constants match the sequential order so little room for getting it wrong.
Updated•3 years ago
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Pushed by nsilva@mozilla.com: https://hg.mozilla.org/integration/autoland/rev/d0526849e7c3 Reorder the profile counters. r=gfx-reviewers,gw
Comment 3•3 years ago
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Backed out 2 changesets (Bug 1716395, Bug 1716317) for causing webrender bustages CLOSED TREE
Log: https://treeherder.mozilla.org/logviewer?job_id=342749512&repo=autoland
https://treeherder.mozilla.org/logviewer?job_id=342749533&repo=autoland&lineNumber=12801
Backout: https://hg.mozilla.org/integration/autoland/rev/ad4edb3c20fcc4c6f363250cc3e3efec9ffece3a
Comment 4•3 years ago
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Comment on attachment 9226924 [details]
Bug 1716317 - Reorder the profile counters. r=#gfx-reviewers
Revision D117702 was moved to bug 1716395. Setting attachment 9226924 [details] to obsolete.
Reporter | ||
Comment 5•3 years ago
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Oops, I meant that patch to be in bug 1716395.
Reporter | ||
Updated•3 years ago
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Reporter | ||
Updated•2 years ago
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Description
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