Open Bug 1716317 Opened 3 years ago Updated 1 year ago

A lot of GPU memory goes into the render target pool

Categories

(Core :: Graphics: WebRender, defect, P3)

defect

Tracking

()

People

(Reporter: nical, Unassigned)

References

(Blocks 1 open bug)

Details

Attachments

(1 obsolete file)

We don't deallocate anything from render target pools when they occupy less than 64MB which can add up because we have a pool per window.

We should at least clear the pool when a window is inactive, and probably reduce the threshold as well.

Only a cosmetic change. There is a check during initialization that the constants match the sequential order so little room for getting it wrong.

Assignee: nobody → nical.bugzilla
Status: NEW → ASSIGNED
Pushed by nsilva@mozilla.com:
https://hg.mozilla.org/integration/autoland/rev/d0526849e7c3
Reorder the profile counters. r=gfx-reviewers,gw

Comment on attachment 9226924 [details]
Bug 1716317 - Reorder the profile counters. r=#gfx-reviewers

Revision D117702 was moved to bug 1716395. Setting attachment 9226924 [details] to obsolete.

Attachment #9226924 - Attachment is obsolete: true

Oops, I meant that patch to be in bug 1716395.

Flags: needinfo?(nical.bugzilla)
Assignee: nical.bugzilla → nobody
Status: ASSIGNED → NEW
You need to log in before you can comment on or make changes to this bug.

Attachment

General

Created:
Updated:
Size: