Slow performance with CanvasRenderingContext2D.getImageData
Categories
(Core :: Graphics: Canvas2D, defect, P3)
Tracking
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People
(Reporter: thom, Unassigned)
Details
User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/91.0.4472.164 Safari/537.36
Steps to reproduce:
I accessed my employer's Okta page, which displays various logos of sites that we use for single sign-on.
Actual results:
The page slowly renders each logo, one by one, and all 14 logos take around 5 seconds to render, but then the logos appear blank again, and they slowly render again.
Performance profile: https://share.firefox.dev/3eTJq2g
Expected results:
This should all be displayed instantly as it does with other browsers.
Comment 1•3 years ago
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The Bugbug bot thinks this bug should belong to the 'Core::Performance' component, and is moving the bug to that component. Please revert this change in case you think the bot is wrong.
Updated•3 years ago
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Comment 2•3 years ago
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Is there any way we can get a reduced testcase for the problem? It's hard to tell what's going on from just the profile here. It seems like a sizable amount of time is spent in JavaScript...
Updated•3 years ago
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Comment 3•3 months ago
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A needinfo is requested from the reporter, however, the reporter is inactive on Bugzilla. Given that the bug is still UNCONFIRMED
, closing the bug as incomplete.
For more information, please visit BugBot documentation.
Description
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