Closed Bug 1729284 Opened 3 years ago Closed 3 years ago

[wpt-sync] Sync PR 30358 - Revert "Converted remaining scroll animation tests to not use timeRange"

Categories

(Testing :: web-platform-tests, task, P4)

task

Tracking

(firefox94 fixed)

RESOLVED FIXED
94 Branch
Tracking Status
firefox94 --- fixed

People

(Reporter: wpt-sync, Unassigned)

References

()

Details

(Whiteboard: [wptsync downstream])

Sync web-platform-tests PR 30358 into mozilla-central (this bug is closed when the sync is complete).

PR: https://github.com/web-platform-tests/wpt/pull/30358
Details from upstream follow.

b'Dominic Battr\xc3\xa9 <battre@chromium.org>' wrote:

Revert "Converted remaining scroll animation tests to not use timeRange"

This reverts commit 46122b7287ab42702a6fe3691c1b1aa1fa121e85.

Reason for revert: Suspected source of flakiness in crbug.com/1243947 which has the third highest flakiness on the dashboard.

Original change's description:

Converted remaining scroll animation tests to not use timeRange

These are the remaining tests that were still using timeRange. These
tests were a bit more involved to get rid of timeRange instead of the
mostly trivial changes in the previous CL:

https://chromium-review.googlesource.com/c/chromium/src/+/3050732

I also updated the test for scroll animation effect phases.

Formatting of files in this change has been updated based on feedback
from previous test update cl (linked above).

Bug: 1216655, 1140602
Change-Id: Ib0e2a3b00c858778bda48f8ce428214f86decf14
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/3101769
Commit-Queue: Jordan Taylor \<jortaylo@microsoft.com>
Reviewed-by: Robert Flack \<flackr@chromium.org>
Cr-Commit-Position: refs/heads/main@{#915794}

Bug: 1216655, 1140602, 1243947
Change-Id: Ie54842eb6a306139a68c361ddabcda2842eb66b5

Reviewed-on: https://chromium-review.googlesource.com/3143775
WPT-Export-Revision: 8e6d4afbd51acc237dc748e36ae92ef9a6b8b048

CI Results

Ran 0 Firefox configurations based on mozilla-central, and Firefox, Chrome, and Safari on GitHub CI

Total 39 tests

Status Summary

Firefox

OK : 28
FAIL : 377
TIMEOUT: 10
ERROR : 1

Chrome

OK : 28
PASS : 439
TIMEOUT: 2

Safari

OK : 28
FAIL : 377
TIMEOUT: 10
ERROR : 1

Links

GitHub PR Head
GitHub PR Base

Details

New Tests That Don't Pass

/scroll-animations/cancel-animation.html
Canceling an animation should cause its start time and hold time to be unresolved: FAIL (Chrome: PASS, Safari: FAIL)
A play-pending ready promise should be rejected when the animation is canceled: FAIL (Chrome: PASS, Safari: FAIL)
A pause-pending ready promise should be rejected when the animation is canceled: FAIL (Chrome: PASS, Safari: FAIL)
When an animation is canceled, it should create a resolved Promise: FAIL (Chrome: PASS, Safari: FAIL)
The ready promise should be replaced when the animation is canceled: FAIL (Chrome: PASS, Safari: FAIL)
The finished promise should NOT be rejected if the animation is already idle: FAIL (Chrome: PASS, Safari: FAIL)
The cancel event should NOT be fired if the animation is already idle: FAIL (Chrome: PASS, Safari: FAIL)
Canceling an animation should fire cancel event on orphaned element: FAIL (Chrome: PASS, Safari: FAIL)
Canceling an animation with inactive timeline should cause its start time and hold time to be unresolved: FAIL (Chrome: PASS, Safari: FAIL)
oncancel event is fired when the timeline is inactive.: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/constructor.html: ERROR (Chrome: OK, Safari: ERROR)
A ScrollTimeline can be created with a scrollSource: FAIL (Chrome: PASS, Safari: FAIL)
A ScrollTimeline can be created with a non-scrolling scrollSource: FAIL (Chrome: PASS, Safari: FAIL)
A ScrollTimeline created with a null scrollSource should have no scrollSource: FAIL (Chrome: PASS, Safari: FAIL)
A ScrollTimeline created without a scrollSource should use the document.scrollingElement: FAIL (Chrome: PASS, Safari: FAIL)
A ScrollTimeline created with the default orientation should default to 'block': FAIL (Chrome: PASS, Safari: FAIL)
'block' is a valid orientation value: FAIL (Chrome: PASS, Safari: FAIL)
'inline' is a valid orientation value: FAIL (Chrome: PASS, Safari: FAIL)
'horizontal' is a valid orientation value: FAIL (Chrome: PASS, Safari: FAIL)
'vertical' is a valid orientation value: FAIL (Chrome: PASS, Safari: FAIL)
Creating a ScrollTimeline with an invalid orientation value should throw: FAIL (Chrome: PASS, Safari: FAIL)
A ScrollTimeline created with the default scrollOffsets should default to []: FAIL (Chrome: PASS, Safari: FAIL)
A ScrollTimeline created with empty scrollOffsets should resolve to []: FAIL (Chrome: PASS, Safari: FAIL)
A ScrollTimeline created with last 'auto' offset in scrollOffsets should be allowed.: FAIL (Chrome: PASS, Safari: FAIL)
Creating a ScrollTimeline with an invalid scrollOffsets value should throw: FAIL (Chrome: PASS, Safari: FAIL)
Creating a ScrollTimeline with an scrollOffsets value of [CSS.percent(20), 'auto', CSS.percent(50)] should throw: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/css/at-scroll-timeline-dynamic.tentative.html
Switching between document and scroll timelines [immediate]: FAIL (Chrome: PASS, Safari: FAIL)
Switching between document and scroll timelines [scroll]: FAIL (Chrome: PASS, Safari: FAIL)
Changing computed value of animation-timeline changes effective timeline [immediate]: FAIL (Chrome: PASS, Safari: FAIL)
Changing computed value of animation-timeline changes effective timeline [scroll]: FAIL (Chrome: PASS, Safari: FAIL)
Changing to/from animation-timeline:none [immediate]: FAIL (Chrome: PASS, Safari: FAIL)
Changing to/from animation-timeline:none [scroll]: FAIL (Chrome: PASS, Safari: FAIL)
Changing the source descriptor switches effective timeline [immediate]: FAIL (Chrome: PASS, Safari: FAIL)
Changing the source descriptor switches effective timeline [scroll]: FAIL (Chrome: PASS, Safari: FAIL)
Changing the time-range descriptor switches effective timeline [immediate]: FAIL (Chrome: PASS, Safari: FAIL)
Changing the time-range descriptor switches effective timeline [scroll]: FAIL (Chrome: PASS, Safari: FAIL)
Changing the start descriptor switches effective timeline [immediate]: FAIL (Chrome: PASS, Safari: FAIL)
Changing the start descriptor switches effective timeline [scroll]: FAIL (Chrome: PASS, Safari: FAIL)
Changing the end descriptor switches effective timeline [immediate]: FAIL (Chrome: PASS, Safari: FAIL)
Changing the end descriptor switches effective timeline [scroll]: FAIL (Chrome: PASS, Safari: FAIL)
Reverse animation direction [immediate]: FAIL (Chrome: PASS, Safari: FAIL)
Reverse animation direction [scroll]: FAIL (Chrome: PASS, Safari: FAIL)
Switching timelines while paused [immediate]: FAIL (Chrome: PASS, Safari: FAIL)
Switching timelines while paused [scroll]: FAIL (Chrome: PASS, Safari: FAIL)
Switching timelines and pausing at the same time [immediate]: FAIL (Chrome: PASS, Safari: FAIL)
Switching timelines and pausing at the same time [scroll]: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/css/at-scroll-timeline-ignored.tentative.html
Changing animation-timeline changes the timeline (sanity check): FAIL (Chrome: PASS, Safari: FAIL)
animation-timeline ignored after setting timeline with JS (ScrollTimeline from JS): FAIL (Chrome: PASS, Safari: FAIL)
animation-timeline ignored after setting timeline with JS (ScrollTimeline from CSS): FAIL (Chrome: PASS, Safari: FAIL)
animation-timeline ignored after setting timeline with JS (document timeline): FAIL (Chrome: PASS, Safari: FAIL)
animation-timeline ignored after setting timeline with JS (null): FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/current-time-root-scroller.html
currentTime calculates the correct time for a document.scrollingElement scrollSource: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/current-time-writing-modes.html
currentTime handles direction: rtl correctly: FAIL (Chrome: PASS, Safari: FAIL)
currentTime handles writing-mode: vertical-rl correctly: FAIL (Chrome: PASS, Safari: FAIL)
currentTime handles writing-mode: vertical-lr correctly: FAIL (Chrome: PASS, Safari: FAIL)
currentTime handles startScrollOffset with direction: rtl correctly: FAIL (Chrome: PASS, Safari: FAIL)
currentTime handles endScrollOffset with direction: rtl correctly: FAIL (Chrome: PASS, Safari: FAIL)
currentTime handles endScrollOffset (inclusive case) with direction: rtl correctly: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/current-time.html
Scroll timeline correctly returns duration as 100%: FAIL (Chrome: PASS, Safari: FAIL)
currentTime calculates the correct time based on scroll progress: FAIL (Chrome: PASS, Safari: FAIL)
currentTime handles startScrollOffset correctly: FAIL (Chrome: PASS, Safari: FAIL)
currentTime handles endScrollOffset correctly (inclusive cases): FAIL (Chrome: PASS, Safari: FAIL)
currentTime handles endScrollOffset correctly: FAIL (Chrome: PASS, Safari: FAIL)
currentTime handles startScrollOffset and endScrollOffset together correctly: FAIL (Chrome: PASS, Safari: FAIL)
currentTime handles startScrollOffset == endScrollOffset correctly: FAIL (Chrome: PASS, Safari: FAIL)
currentTime handles startScrollOffset > endScrollOffset correctly: FAIL (Chrome: PASS, Safari: FAIL)
currentTime calculations when multiple scroll offsets are specified: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/effect-updateTiming.html
Allows setting the delay to a positive number: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the delay to a negative number: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the delay of an animation in progress: positive delay that causes the animation to be no longer in-effect: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the delay of an animation in progress: negative delay that seeks into the active interval: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the delay of an animation in progress: large negative delay that causes the animation to be finished: FAIL (Chrome: PASS, Safari: FAIL)
Throws when setting invalid delay value: NaN: FAIL (Chrome: PASS, Safari: FAIL)
Throws when setting invalid delay value: Infinity: FAIL (Chrome: PASS, Safari: FAIL)
Throws when setting invalid delay value: -Infinity: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the endDelay to a positive number: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the endDelay to a negative number: FAIL (Chrome: PASS, Safari: FAIL)
Throws when setting the endDelay to infinity: FAIL (Chrome: PASS, Safari: FAIL)
Throws when setting the endDelay to negative infinity: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the fill to 'none': FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the fill to 'forwards': FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the fill to 'backwards': FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the fill to 'both': FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the iterationStart of an animation in progress: backwards-filling: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the iterationStart of an animation in progress: active phase: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the iterationStart of an animation in progress: forwards-filling: FAIL (Chrome: PASS, Safari: FAIL)
Throws when setting invalid iterationStart value: -1: FAIL (Chrome: PASS, Safari: FAIL)
Throws when setting invalid iterationStart value: NaN: FAIL (Chrome: PASS, Safari: FAIL)
Throws when setting invalid iterationStart value: Infinity: FAIL (Chrome: PASS, Safari: FAIL)
Throws when setting invalid iterationStart value: -Infinity: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting iterations to a double value: FAIL (Chrome: PASS, Safari: FAIL)
Throws when setting iterations to Infinity: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the iterations of an animation in progress: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the iterations of an animation in progress with duration "auto": FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the duration to 123.45: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the duration to auto: FAIL (Chrome: PASS, Safari: FAIL)
Throws when setting invalid duration: -1: FAIL (Chrome: PASS, Safari: FAIL)
Throws when setting invalid duration: NaN: FAIL (Chrome: PASS, Safari: FAIL)
Throws when setting invalid duration: Infinity: FAIL (Chrome: PASS, Safari: FAIL)
Throws when setting invalid duration: -Infinity: FAIL (Chrome: PASS, Safari: FAIL)
Throws when setting invalid duration: "abc": FAIL (Chrome: PASS, Safari: FAIL)
Throws when setting invalid duration: "100": FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the duration of an animation in progress: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the duration of an animation in progress such that the the start and current time do not change: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the direction to each of the possible keywords: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the direction of an animation in progress from 'normal' to 'reverse': FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the direction of an animation in progress from 'normal' to 'reverse' while at start of active interval: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the direction of an animation in progress from 'normal' to 'reverse' while filling backwards: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the direction of an animation in progress from 'normal' to 'alternate': FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the direction of an animation in progress from 'alternate' to 'alternate-reverse': FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the easing to a step-start function: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the easing to a steps(1, start) function: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the easing to a steps(2, start) function: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the easing to a step-end function: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the easing to a steps(1) function: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the easing to a steps(1, end) function: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the easing to a steps(2, end) function: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the easing to a linear function: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the easing to a ease function: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the easing to a ease-in function: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the easing to a ease-in-out function: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the easing to a ease-out function: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the easing to a easing function which produces values greater than 1: FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the easing to a easing function which produces values less than 1: FAIL (Chrome: PASS, Safari: FAIL)
Updates the specified value when setting the easing to 'ease': FAIL (Chrome: PASS, Safari: FAIL)
Updates the specified value when setting the easing to 'linear': FAIL (Chrome: PASS, Safari: FAIL)
Updates the specified value when setting the easing to 'ease-in': FAIL (Chrome: PASS, Safari: FAIL)
Updates the specified value when setting the easing to 'ease-out': FAIL (Chrome: PASS, Safari: FAIL)
Updates the specified value when setting the easing to 'ease-in-out': FAIL (Chrome: PASS, Safari: FAIL)
Updates the specified value when setting the easing to 'cubic-bezier(0.1, 5, 0.23, 0)': FAIL (Chrome: PASS, Safari: FAIL)
Updates the specified value when setting the easing to 'steps(3, start)': FAIL (Chrome: PASS, Safari: FAIL)
Updates the specified value when setting the easing to 'steps(3)': FAIL (Chrome: PASS, Safari: FAIL)
Allows setting the easing of an animation in progress: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/element-based-offset-clamp.html
Animation start and current times are correct given
element-based offsets for orienation vertical and no clamping is expected.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct given
element-based offsets for orienation vertical and start is visible at zero offset and should get clamped.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct given
element-based offsets for orienation vertical and end is not reachable and should be clamped.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct given
element-based offsets for orienation vertical and both start and end are clamped.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct given
element-based offsets for orienation horizontal and no clamping is expected.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct given
element-based offsets for orienation horizontal and start is visible at zero offset and should get clamped.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct given
element-based offsets for orienation horizontal and end is not reachable and should be clamped.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct given
element-based offsets for orienation horizontal and both start and end are clamped.: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/element-based-offset-unresolved.html
A valid element-based offset's target should be a descendant of timeline's source: FAIL (Chrome: PASS, Safari: FAIL)
A valid element-based offset's target should have a layout box: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/element-based-offset.html
Animation start and current times are correct given
element-based offsets for orienation vertical and at start.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct given
element-based offsets for orienation vertical and after start.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct given
element-based offsets for orienation vertical and at middle.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct given
element-based offsets for orienation vertical and at end.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct given
element-based offsets for orienation vertical and after end.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct given
element-based offsets for orienation vertical and with threshold 0.5.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct given
element-based offsets for orienation vertical and with threshold 1.0.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct given
element-based offsets for orienation vertical and with end edge.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct given
element-based offsets for orienation vertical and with end edge and threshold 1.0.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct given
element-based offsets for orienation horizontal and at start.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct given
element-based offsets for orienation horizontal and after start.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct given
element-based offsets for orienation horizontal and at middle.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct given
element-based offsets for orienation horizontal and at end.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct given
element-based offsets for orienation horizontal and after end.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct given
element-based offsets for orienation horizontal and with threshold 0.5.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct given
element-based offsets for orienation horizontal and with threshold 1.0.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct given
element-based offsets for orienation horizontal and with end edge.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct given
element-based offsets for orienation horizontal and with end edge and threshold 1.0.: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/finish-animation.html
Finishing an animation with a zero playback rate throws: FAIL (Chrome: PASS, Safari: FAIL)
Finishing an animation seeks to the end time: FAIL (Chrome: PASS, Safari: FAIL)
Finishing an animation with a current time past the effect end jumps back to the end: FAIL (Chrome: PASS, Safari: FAIL)
Finishing a reversed animation jumps to zero time: FAIL (Chrome: PASS, Safari: FAIL)
Finishing a reversed animation with a current time less than zero makes it jump back to zero: FAIL (Chrome: PASS, Safari: FAIL)
Finishing an animation while play-pending resolves the pending task immediately: FAIL (Chrome: PASS, Safari: FAIL)
Finishing an animation attached to inactive timeline while play-pending doesn't resolves the pending task: FAIL (Chrome: PASS, Safari: FAIL)
Finishing an animation resolves the finished promise synchronously: FAIL (Chrome: PASS, Safari: FAIL)
A pending ready promise is resolved and not replaced when the animation is finished: FAIL (Chrome: PASS, Safari: FAIL)
Finishing an animation fires finish event on orphaned element: FAIL (Chrome: PASS, Safari: FAIL)
Finishing a canceled animation sets the current and start times: FAIL (Chrome: PASS, Safari: FAIL)
Finishing idle animation produces correct state and fires finish event.: FAIL (Chrome: PASS, Safari: FAIL)
Finishing idle animation attached to inactive timeline pauses the animation.: FAIL (Chrome: PASS, Safari: FAIL)
Finishing running animation produces correct state and fires finish event.: FAIL (Chrome: PASS, Safari: FAIL)
Finishing running animation attached to inactive timeline pauses the animation.: FAIL (Chrome: PASS, Safari: FAIL)
Finishing a paused animation resolves the start time: FAIL (Chrome: PASS, Safari: FAIL)
Finishing a pause-pending animation resolves the pending task immediately and update the start time: FAIL (Chrome: PASS, Safari: FAIL)
Finishing a pause-pending animation with negative playback rate resolves the pending task immediately: FAIL (Chrome: PASS, Safari: FAIL)
Finishing an animation during an aborted pause makes it finished immediately: FAIL (Chrome: PASS, Safari: FAIL)
A pending playback rate should be applied immediately when an animation is finished: FAIL (Chrome: PASS, Safari: FAIL)
An exception should be thrown if the effective playback rate is zero: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/multiple-scroll-offsets.html
currentTime calculations when multiple scroll offsets are specified: FAIL (Chrome: PASS, Safari: FAIL)
currentTime calculations when overlapping scroll offsets are specified: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/pause-animation.html
Pausing clears the start time: FAIL (Chrome: PASS, Safari: FAIL)
Aborting a pause preserves the start time: FAIL (Chrome: PASS, Safari: FAIL)
A pending ready promise should be resolved and not replaced when the animation is paused: FAIL (Chrome: PASS, Safari: FAIL)
A pause-pending animation maintains the current time when applying a pending playback rate: FAIL (Chrome: PASS, Safari: FAIL)
The animation's current time remains fixed after pausing: FAIL (Chrome: PASS, Safari: FAIL)
Pausing a canceled animation sets the current time: FAIL (Chrome: PASS, Safari: FAIL)
Pause pending task doesn't run when the timeline is inactive.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct if scroll timeline is activated after animation.pause call.: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/play-animation.html
Playing a running animation leaves the current time unchanged: FAIL (Chrome: PASS, Safari: FAIL)
Playing a finished animation seeks back to the start: FAIL (Chrome: PASS, Safari: FAIL)
Playing a finished and reversed animation seeks to end: FAIL (Chrome: PASS, Safari: FAIL)
Playing a pause-pending but previously finished animation seeks back to to the start: FAIL (Chrome: PASS, Safari: FAIL)
Playing a finished animation clears the start time: FAIL (Chrome: PASS, Safari: FAIL)
The ready promise should be replaced if the animation is not already pending: FAIL (Chrome: PASS, Safari: FAIL)
A pending ready promise should be resolved and not replaced when the animation enters the running state: FAIL (Chrome: PASS, Safari: FAIL)
Resuming an animation from paused calculates start time from hold time: FAIL (Chrome: PASS, Safari: FAIL)
If a pause operation is interrupted, the ready promise is reused: FAIL (Chrome: PASS, Safari: FAIL)
A pending playback rate is used when determining auto-rewind behavior: FAIL (Chrome: PASS, Safari: FAIL)
Playing a canceled animation sets the start time: FAIL (Chrome: PASS, Safari: FAIL)
Playing a canceled animation backwards sets the start time: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/progress-based-current-time.tentative.html
Scroll timeline correctly returns duration as 100%: FAIL (Chrome: PASS, Safari: FAIL)
currentTime calculates the correct time based on scroll progress: FAIL (Chrome: PASS, Safari: FAIL)
currentTime handles startScrollOffset correctly: FAIL (Chrome: PASS, Safari: FAIL)
currentTime handles endScrollOffset correctly (inclusive cases): FAIL (Chrome: PASS, Safari: FAIL)
currentTime handles endScrollOffset correctly: FAIL (Chrome: PASS, Safari: FAIL)
currentTime handles startScrollOffset and endScrollOffset together correctly: FAIL (Chrome: PASS, Safari: FAIL)
currentTime handles startScrollOffset == endScrollOffset correctly: FAIL (Chrome: PASS, Safari: FAIL)
currentTime handles startScrollOffset > endScrollOffset correctly: FAIL (Chrome: PASS, Safari: FAIL)
currentTime calculations when multiple scroll offsets are specified: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/reverse-animation.html
Reversing an animation inverts the playback rate: FAIL (Chrome: PASS, Safari: FAIL)
Reversing an animation maintains the same current time: FAIL (Chrome: PASS, Safari: FAIL)
Reversing an animation does not cause it to leave the pending state: FAIL (Chrome: PASS, Safari: FAIL)
Reversing an animation does not cause it to resolve the ready promise: FAIL (Chrome: PASS, Safari: FAIL)
Reversing an animation when playbackRate > 0 and currentTime > effect end should make it play from the end: FAIL (Chrome: PASS, Safari: FAIL)
Reversing an animation when playbackRate > 0 and currentTime < 0 should make it play from the end: FAIL (Chrome: PASS, Safari: FAIL)
Reversing an animation when playbackRate < 0 and currentTime < 0 should make it play from the start: FAIL (Chrome: PASS, Safari: FAIL)
Reversing an animation when playbackRate < 0 and currentTime > effect end should make it play from the start: FAIL (Chrome: PASS, Safari: FAIL)
Reversing when when playbackRate == 0 should preserve the current time and playback rate: FAIL (Chrome: PASS, Safari: FAIL)
Reversing an idle animation from starts playing the animation: FAIL (Chrome: PASS, Safari: FAIL)
Reversing an animation without an active timeline throws an InvalidStateError: FAIL (Chrome: PASS, Safari: FAIL)
Reversing an animation plays a pausing animation: FAIL (Chrome: PASS, Safari: FAIL)
Reversing should use the negative pending playback rate: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/scroll-animation-effect-phases.tentative.html
Current times and effect phase before timeline start when delay = 0 |: FAIL (Chrome: PASS, Safari: FAIL)
Current times and effect phase at timeline start when delay = 0 |: FAIL (Chrome: PASS, Safari: FAIL)
Current times and effect phase in timeline range when delay = 0 |: FAIL (Chrome: PASS, Safari: FAIL)
Current times and effect phase before timeline start when delay = 100 |: FAIL (Chrome: PASS, Safari: FAIL)
Current times and effect phase at timeline start when delay = 100 |: FAIL (Chrome: PASS, Safari: FAIL)
Current times and effect phase before effect delay when delay = 100 |: FAIL (Chrome: PASS, Safari: FAIL)
Current times and effect phase at effect start when delay = 100 |: FAIL (Chrome: PASS, Safari: FAIL)
Current times and effect phase in timeline range when delay = 100 |: FAIL (Chrome: PASS, Safari: FAIL)
Current times and effect phase at effect end when delay = 100 |: FAIL (Chrome: PASS, Safari: FAIL)
Current times and effect phase after effect end when delay = 100 |: FAIL (Chrome: PASS, Safari: FAIL)
Current times and effect phase at timeline end when delay = 100 |: FAIL (Chrome: PASS, Safari: FAIL)
Current times and effect phase after timeline end when delay = 100 |: FAIL (Chrome: PASS, Safari: FAIL)
Current times and effect phase before timeline start when delay = -100 |: FAIL (Chrome: PASS, Safari: FAIL)
Current times and effect phase at timeline start when delay = -100 |: FAIL (Chrome: PASS, Safari: FAIL)
Current times and effect phase in timeline range when delay = -100 |: FAIL (Chrome: PASS, Safari: FAIL)
Current times and effect phase at effect end when delay = -100 |: FAIL (Chrome: PASS, Safari: FAIL)
Current times and effect phase after effect end when delay = -100 |: FAIL (Chrome: PASS, Safari: FAIL)
Current times and effect phase at timeline end when delay = -100 |: FAIL (Chrome: PASS, Safari: FAIL)
Current times and effect phase after timeline end when delay = -100 |: FAIL (Chrome: PASS, Safari: FAIL)
Current times and effect phase before timeline start when delay = 500 |: FAIL (Chrome: PASS, Safari: FAIL)
Current times and effect phase at timeline start when delay = 500 |: FAIL (Chrome: PASS, Safari: FAIL)
Current times and effect phase before effect delay when delay = 500 |: FAIL (Chrome: PASS, Safari: FAIL)
Current times and effect phase at effect start when delay = 500 |: FAIL (Chrome: PASS, Safari: FAIL)
Current times and effect phase in timeline range when delay = 500 |: FAIL (Chrome: PASS, Safari: FAIL)
Current times and effect phase at timeline end when delay = 500 |: FAIL (Chrome: PASS, Safari: FAIL)
Current times and effect phase after timeline end when delay = 500 |: FAIL (Chrome: PASS, Safari: FAIL)
Verify that (play -> pause -> play) doesn't change phase/progress.: FAIL (Chrome: PASS, Safari: FAIL)
Pause in before phase, scroll timeline into active phase, animation should remain in the before phase: FAIL (Chrome: PASS, Safari: FAIL)
Make scroller inactive, then set current time to an in range time: FAIL (Chrome: PASS, Safari: FAIL)
Animation effect is still applied after pausing and making timeline inactive.: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/scroll-animation-inactive-timeline.html
Play pending task doesn't run when the timeline is inactive.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct if scroll timeline is activated after animation.play call.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct if scroll timeline is activated after setting start time.: FAIL (Chrome: PASS, Safari: FAIL)
Animation current time is correct when the timeline becomes newly inactive and then active again.: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/scroll-animation.html
Animation start and current times are correct for each animation state.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct for each animation state when the animation starts playing with advanced scroller.: FAIL (Chrome: PASS, Safari: FAIL)
Animation start and current times are correct when multiple animations are attached to the same timeline.: FAIL (Chrome: PASS, Safari: FAIL)
Finished animation plays on reverse scrolling.: FAIL (Chrome: PASS, Safari: FAIL)
Sending animation finished events by finished animation on reverse scrolling.: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/scroll-timeline-invalidation.html
Animation current time and effect local time are updated after scroller content size changes.: FAIL (Chrome: PASS, Safari: FAIL)
Animation current time and effect local time are updated after scroller size changes.: FAIL (Chrome: PASS, Safari: FAIL)
If scroll animation resizes its scroll timeline scroller, layout runs only once to reflect the initial update.: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/scroll-timeline-phases.tentative.html
Setting scroll timeline phase (which is readonly) throws TypeError.: FAIL (Chrome: PASS, Safari: FAIL)
Timeline phase while scroll offset is before start: FAIL (Chrome: PASS, Safari: FAIL)
Timeline phase while scroll offset is at start: FAIL (Chrome: PASS, Safari: FAIL)
Timeline phase while scroll offset is in range: FAIL (Chrome: PASS, Safari: FAIL)
Timeline phase while scroll offset is at end: FAIL (Chrome: PASS, Safari: FAIL)
Timeline phase while scroll offset is after end: FAIL (Chrome: PASS, Safari: FAIL)
Timeline phase while start offset is greater than end offset and scroll offset is before end: FAIL (Chrome: PASS, Safari: FAIL)
Timeline phase while start offset is greater than end offset and scroll offset is at end: FAIL (Chrome: PASS, Safari: FAIL)
Timeline phase while start offset is greater than end offset and scroll offset is before start: FAIL (Chrome: PASS, Safari: FAIL)
Timeline phase while start offset is greater than end offset and scroll offset is at start: FAIL (Chrome: PASS, Safari: FAIL)
Timeline phase while start offset is greater than end offset and scroll offset is after start: FAIL (Chrome: PASS, Safari: FAIL)
Timeline phase while start offset is equal to end offset and scroll offset is before start: FAIL (Chrome: PASS, Safari: FAIL)
Timeline phase while start offset is equal to end offset and scroll offset is at both: FAIL (Chrome: PASS, Safari: FAIL)
Timeline phase while start offset is equal to end offset and scroll offset is after end: FAIL (Chrome: PASS, Safari: FAIL)
Scroll timeline phase should be active when at scroll maximum and endScrollOffset is equal to maximum scroll offset.: FAIL (Chrome: PASS, Safari: FAIL)
Scroll timeline starts inactive, can transition to active, and then back to inactive.: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/scroll-timeline-snapshotting.html
ScrollTimeline current time is updated after programmatic animated scroll.: FAIL (Chrome: TIMEOUT, Safari: FAIL)
/scroll-animations/setting-current-time.html
Setting animation current time to null throws TypeError.: FAIL (Chrome: PASS, Safari: FAIL)
Setting the current time to an absolute time value throws exception: FAIL (Chrome: PASS, Safari: FAIL)
Set animation current time to a valid value without playing.: FAIL (Chrome: PASS, Safari: FAIL)
Set animation current time to a valid value while playing.: FAIL (Chrome: PASS, Safari: FAIL)
Set animation current time to a value beyond effect end.: FAIL (Chrome: PASS, Safari: FAIL)
Set animation current time to a negative value.: FAIL (Chrome: PASS, Safari: FAIL)
Setting current time while play pending overrides the current time: FAIL (Chrome: PASS, Safari: FAIL)
Setting animation.currentTime then restarting the animation should reset the current time.: FAIL (Chrome: PASS, Safari: FAIL)
Set Animation current time then scroll.: FAIL (Chrome: PASS, Safari: FAIL)
Animation current time and play state are correct when current time is set while the timeline is inactive.: FAIL (Chrome: PASS, Safari: FAIL)
Animation current time set while the timeline is inactive holds when the timeline becomes active again.: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/setting-playback-rate.html
Zero current time is not affected by playbackRate set while the animation is in idle state.: FAIL (Chrome: PASS, Safari: FAIL)
Zero current time is not affected by playbackRate set while the animation is in play-pending state.: FAIL (Chrome: PASS, Safari: FAIL)
Initial current time is scaled by playbackRate set while scroll-linked animation is in running state.: FAIL (Chrome: PASS, Safari: FAIL)
The current time is not affected by playbackRate set while the scroll-linked animation is in play state.: FAIL (Chrome: PASS, Safari: FAIL)
The playback rate set before scroll-linked animation started playing affects the rate of progress of the current time: FAIL (Chrome: PASS, Safari: FAIL)
The playback rate affects the rate of progress of the current time when scrolling: FAIL (Chrome: PASS, Safari: FAIL)
Setting the playback rate while play-pending preserves the current time from scrollTimeline.: FAIL (Chrome: PASS, Safari: FAIL)
Setting the playback rate while play-pending preserves the set current time.: FAIL (Chrome: PASS, Safari: FAIL)
Setting the playback rate while playing preserves the current time from scrollTimeline.: FAIL (Chrome: PASS, Safari: FAIL)
Setting the playback rate while playing preserves the set current time.: FAIL (Chrome: PASS, Safari: FAIL)
Negative initial playback rate should correctly modify initial current time.: FAIL (Chrome: PASS, Safari: FAIL)
Reversing the playback rate while playing correctly impacts current time during future scrolls: FAIL (Chrome: PASS, Safari: FAIL)
Zero initial playback rate should correctly modify initial current time.: FAIL (Chrome: PASS, Safari: FAIL)
Setting a zero playback rate while running preserves the current time: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/setting-start-time.html
Setting the start time to an absolute time value throws exception: FAIL (Chrome: PASS, Safari: FAIL)
Setting the start time clears the hold time: FAIL (Chrome: PASS, Safari: FAIL)
Setting the start time clears the hold time when the timeline is inactive: FAIL (Chrome: PASS, Safari: FAIL)
Setting an unresolved start time sets the hold time: FAIL (Chrome: PASS, Safari: FAIL)
Setting an unresolved start time sets the hold time to unresolved when the timeline is inactive: FAIL (Chrome: PASS, Safari: FAIL)
Setting the start time resolves a pending ready promise: FAIL (Chrome: PASS, Safari: FAIL)
Setting the start time resolves a pending ready promise when the timelineis inactive: FAIL (Chrome: PASS, Safari: FAIL)
Setting an unresolved start time on a play-pending animation makes it paused: FAIL (Chrome: PASS, Safari: FAIL)
Setting an unresolved start time on a play-pending animation makes it idle when the timeline is inactive: FAIL (Chrome: PASS, Safari: FAIL)
Setting the start time updates the finished state: FAIL (Chrome: PASS, Safari: FAIL)
Setting the start time on a running animation updates the play state: FAIL (Chrome: PASS, Safari: FAIL)
Setting the start time on a reverse running animation updates the play state: FAIL (Chrome: PASS, Safari: FAIL)
Setting the start time resolves a pending pause task: FAIL (Chrome: PASS, Safari: FAIL)
Setting the start time of a play-pending animation applies a pending playback rate: FAIL (Chrome: PASS, Safari: FAIL)
Setting the start time of a playing animation applies a pending playback rate: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/setting-timeline.tentative.html
Setting a scroll timeline on a play-pending animation synchronizes currentTime of the animation with the scroll position.: FAIL (Chrome: PASS, Safari: FAIL)
Setting a scroll timeline on a pause-pending animation fixes the currentTime of the animation based on the scroll position once resumed: FAIL (Chrome: PASS, Safari: FAIL)
Setting a scroll timeline on a reversed play-pending animation synchronizes the currentTime of the animation with the scroll position.: FAIL (Chrome: PASS, Safari: FAIL)
Setting a scroll timeline on a running animation synchronizes the currentTime of the animation with the scroll position.: FAIL (Chrome: PASS, Safari: FAIL)
Setting a scroll timeline on a paused animation fixes the currentTime of the animation based on the scroll position when resumed: FAIL (Chrome: PASS, Safari: FAIL)
Setting a scroll timeline on a reversed paused animation fixes the currentTime of the animation based on the scroll position when resumed: FAIL (Chrome: PASS, Safari: FAIL)
Transitioning from a scroll timeline to a document timeline on a running animation preserves currentTime: FAIL (Chrome: PASS, Safari: FAIL)
Transitioning from a scroll timeline to a document timeline on a pause-pending animation preserves currentTime: FAIL (Chrome: PASS, Safari: FAIL)
Transition from a scroll timeline to a document timeline on a reversed paused animation maintains correct currentTime: FAIL (Chrome: PASS, Safari: FAIL)
Transitioning from a scroll timeline to a null timeline on a running animation preserves the play state: FAIL (Chrome: PASS, Safari: FAIL)
Switching from a null timeline to a scroll timeline on an animation with a resolved start time preserved the play state: FAIL (Chrome: PASS, Safari: FAIL)
Switching from one scroll timeline to another updates currentTime: FAIL (Chrome: PASS, Safari: FAIL)
Switching from a document timeline to a scroll timeline updates currentTime when unpaused via CSS.: FAIL (Chrome: PASS, Safari: FAIL)
Switching from a document timeline to a scroll timeline and updating currentTime preserves the new value when unpaused.: FAIL (Chrome: PASS, Safari: FAIL)
Switching from a document timeline to a scroll timeline and updating startTime preserves the new value when play is called.: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/update-playback-rate.html
Updating the playback rate maintains the current time: FAIL (Chrome: PASS, Safari: FAIL)
Updating the playback rate while running makes the animation pending: FAIL (Chrome: PASS, Safari: FAIL)
Updating the playback rate on a play-pending animation maintains the current time: FAIL (Chrome: PASS, Safari: FAIL)
Updating the playback rate on a pause-pending animation maintains the current time: FAIL (Chrome: PASS, Safari: FAIL)
If a pending playback rate is set multiple times, the latest wins: FAIL (Chrome: PASS, Safari: FAIL)
In the idle state, the playback rate is applied immediately: FAIL (Chrome: PASS, Safari: FAIL)
In the paused state, the playback rate is applied immediately: FAIL (Chrome: PASS, Safari: FAIL)
Updating the playback rate on a finished animation maintains the current time: FAIL (Chrome: PASS, Safari: FAIL)
Updating the playback rate to zero on a finished animation maintains the current time: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/updating-the-finished-state.html
Updating the finished state when playing past end: FAIL (Chrome: PASS, Safari: FAIL)
Updating the finished state when seeking past end: FAIL (Chrome: PASS, Safari: FAIL)
Updating the finished state when playing exactly to end: FAIL (Chrome: PASS, Safari: FAIL)
Updating the finished state when seeking exactly to end: FAIL (Chrome: PASS, Safari: FAIL)
Updating the finished state when playing in reverse past zero: FAIL (Chrome: PASS, Safari: FAIL)
Updating the finished state when seeking a reversed animation past zero: FAIL (Chrome: PASS, Safari: FAIL)
Updating the finished state when playing a reversed animation exactly to zero: FAIL (Chrome: PASS, Safari: FAIL)
Updating the finished state when seeking a reversed animation exactly to zero: FAIL (Chrome: PASS, Safari: FAIL)
Updating the finished state when playing before end: FAIL (Chrome: PASS, Safari: FAIL)
Updating the finished state when seeking before end: FAIL (Chrome: PASS, Safari: FAIL)
Updating the finished state when seeking a reversed animation before end: FAIL (Chrome: PASS, Safari: FAIL)
Updating the finished state when playback rate is zero and the current time is less than zero: FAIL (Chrome: PASS, Safari: FAIL)
Updating the finished state when playback rate is zero and the current time is less than end: FAIL (Chrome: PASS, Safari: FAIL)
Updating the finished state when playback rate is zero and the current time is greater than end: FAIL (Chrome: PASS, Safari: FAIL)
Updating the finished state when current time is unresolved: FAIL (Chrome: PASS, Safari: FAIL)
Updating the finished state when there is a pending task: FAIL (Chrome: PASS, Safari: FAIL)
Updating the finished state when start time is unresolved and did seek = false: FAIL (Chrome: PASS, Safari: FAIL)
Updating the finished state when start time is unresolved and did seek = true: FAIL (Chrome: PASS, Safari: FAIL)
Finish notification steps don't run when the animation seeks to finish and then seeks back again: FAIL (Chrome: PASS, Safari: FAIL)
Finish notification steps run when the animation completes normally: FAIL (Chrome: PASS, Safari: FAIL)
Finish notification steps run when an animation without a target effect completes normally: FAIL (Chrome: PASS, Safari: FAIL)
Finish notification steps run when the animation seeks past finish: FAIL (Chrome: PASS, Safari: FAIL)
Finish notification steps run when the animation completes with .finish(), even if we then seek away: FAIL (Chrome: PASS, Safari: FAIL)
Animation finished promise is replaced after seeking back to start: FAIL (Chrome: PASS, Safari: FAIL)
Animation finished promise is replaced after replaying from start: FAIL (Chrome: PASS, Safari: FAIL)
Animation finish event is fired again after seeking back to start: FAIL (Chrome: PASS, Safari: FAIL)
Animation finish event is fired again after replaying from start: FAIL (Chrome: PASS, Safari: FAIL)
finish event is not fired at the end of the active interval when the endDelay has not expired: FAIL (Chrome: PASS, Safari: FAIL)
finish event is fired after the endDelay has expired: FAIL (Chrome: PASS, Safari: FAIL)
/scroll-animations/animation-with-animatable-interface.html: TIMEOUT (Chrome: PASS, Safari: TIMEOUT)
/scroll-animations/animation-with-display-none.html: TIMEOUT (Chrome: PASS, Safari: TIMEOUT)
/scroll-animations/animation-with-overflow-hidden.html: TIMEOUT (Chrome: PASS, Safari: TIMEOUT)
/scroll-animations/animation-with-root-scroller.html: TIMEOUT (Chrome: PASS, Safari: TIMEOUT)
/scroll-animations/animation-with-transform.html: TIMEOUT (Chrome: PASS, Safari: TIMEOUT)
/scroll-animations/layout-changes-on-percentage-based-timeline.html: TIMEOUT (Chrome: PASS, Safari: TIMEOUT)
/scroll-animations/progress-based-effect-delay.tentative.html: TIMEOUT (Chrome: PASS, Safari: TIMEOUT)
/scroll-animations/set-current-time-before-play.html: TIMEOUT (Chrome: PASS, Safari: TIMEOUT)
/scroll-animations/two-animations-attach-to-same-scroll-timeline-cancel-one.html: TIMEOUT (Chrome: PASS, Safari: TIMEOUT)
/scroll-animations/two-animations-attach-to-same-scroll-timeline.html: TIMEOUT (Chrome: PASS, Safari: TIMEOUT)

Pushed by wptsync@mozilla.com: https://hg.mozilla.org/integration/autoland/rev/09db26e8980d [wpt PR 30358] - Revert "Converted remaining scroll animation tests to not use timeRange", a=testonly
Status: NEW → RESOLVED
Closed: 3 years ago
Resolution: --- → FIXED
Target Milestone: --- → 94 Branch
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