Closed
Bug 1752097
Opened 2 years ago
Closed 2 years ago
Don't use dmabuf textures for SW decoding.
Categories
(Core :: Audio/Video: Playback, task)
Core
Audio/Video: Playback
Tracking
()
RESOLVED
FIXED
98 Branch
Tracking | Status | |
---|---|---|
firefox98 | --- | fixed |
People
(Reporter: stransky, Assigned: stransky)
References
(Blocks 1 open bug)
Details
Attachments
(1 file)
With Bug 1713276 we don't need dmabuf textures to hold decoded video frames as they can be decoded directly to shm memory and shared with rendering process.
Assignee | ||
Comment 1•2 years ago
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Removing SW decoding to dmabuf surfaces in favour of decode to shm surfaces (Bug 1713276).
Updated•2 years ago
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Crash Signature: [@ mozilla::VideoFrameSurfaceVAAPI::ReleaseVAAPIData]
Comment 4•2 years ago
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GPU hardware decoding worked here with Debian sid/unstable and Nightly since some days ago. Do you know, what change introduced the regression? It’d be great if you mentioned that in the commit message.
Assignee | ||
Comment 5•2 years ago
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Run with MOZ_DISABLE_RDD_SANDBOX=1 env variable until Bug 1751363 and Bug 1751709 are fixed.
Updated•2 years ago
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Type: enhancement → task
Crash Signature: [@ mozilla::VideoFrameSurfaceVAAPI::ReleaseVAAPIData]
Assignee | ||
Comment 6•2 years ago
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Pushed by stransky@redhat.com: https://hg.mozilla.org/integration/autoland/rev/d9aa83a3159f [Linux] Remove SW decoding to dmabuf textures r=alwu,media-playback-reviewers
Comment 9•2 years ago
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bugherder |
Status: NEW → RESOLVED
Closed: 2 years ago
status-firefox98:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → 98 Branch
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Description
•