Closed
Bug 1758602
Opened 3 years ago
Closed 3 years ago
Enable avoid copying hardware decoded video on Window on nightly
Categories
(Core :: Graphics, enhancement)
Core
Graphics
Tracking
()
RESOLVED
DUPLICATE
of bug 1763280
People
(Reporter: sotaro, Assigned: sotaro)
References
(Blocks 1 open bug)
Details
Attachments
(1 obsolete file)
No description provided.
Assignee | ||
Updated•3 years ago
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Assignee: nobody → sotaro.ikeda.g
Assignee | ||
Updated•3 years ago
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Blocks: video-perf
Assignee | ||
Comment 1•3 years ago
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Assignee | ||
Comment 2•3 years ago
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Current implementation causes test failures at video rendering to WebGL texture.
https://treeherder.mozilla.org/jobs?repo=try&revision=87a28a00b853169280dd999b957897729d0171f1
Assignee | ||
Comment 3•3 years ago
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Looked into reftest failure of "no video copy". The failure might be specific to a NVIDIA GPU driver.
- At first, I thought the failure happened only WebGL video tests. It was wrong.
- The failures happened also just with video rendering test like short.mp4.lastframe.html
- texture array with shared handle might cause the failure. The failure might be specific to GPU driver.
- short.mp4.lastframe.html used virtualization: virtual-with-gpu (NVIDIA adapterDeviceID=0x13f2)
- "virtualization: hardware" used "Intel GPU adapterDeviceID=0x193a". It rendered short.mp4.lastframe.html correctly. But it had different reftest failures. I am going to look into them tomorrow.
- From the following, call sequence seemed to happen as expected.
Updated•3 years ago
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Attachment #9267032 -
Attachment is obsolete: true
Assignee | ||
Updated•3 years ago
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Status: NEW → RESOLVED
Closed: 3 years ago
Resolution: --- → DUPLICATE
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Description
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