Unable to set MSAA samples in GeckoView
Categories
(GeckoView :: General, defect)
Tracking
(firefox-esr91 unaffected, firefox100 wontfix, firefox101 wontfix, firefox102 fixed)
Tracking | Status | |
---|---|---|
firefox-esr91 | --- | unaffected |
firefox100 | --- | wontfix |
firefox101 | --- | wontfix |
firefox102 | --- | fixed |
People
(Reporter: svillar, Assigned: svillar)
References
(Regression)
Details
(Keywords: regression)
Attachments
(1 file)
Firefox for Android
Steps to reproduce:
There is a setting in Wolvic to change the msaa samples, basically the same than the one FxR had. Changing it does not make any difference.
Actual results:
WebGL scene rendered by Gecko does not have antialiasing enabled.
Expected results:
WebGL scene rendered by Gecko should have antialiasing enabled.
I found that Gecko view is still using the deleted gl.msaa-level setting instead of the webgl.msaa-samples one which is used in the rest of the code.
Assignee | ||
Comment 1•2 years ago
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GeckoView is still using the deleted gl.msaa-level setting. As the rest of the engine does not use it,
modifying it basically became a noop. Replacing it by webgl.msaa-samples does the trick and allows
GeckoView clients to modify the antialiasing settings in WebGL.
Updated•2 years ago
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Comment 2•2 years ago
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The Bugbug bot thinks this bug should belong to the 'Core::Canvas: WebGL' component, and is moving the bug to that component. Please correct in case you think the bot is wrong.
Assignee | ||
Updated•2 years ago
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Updated•2 years ago
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Comment 3•2 years ago
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Set release status flags based on info from the regressing bug 1559286
Updated•2 years ago
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Updated•2 years ago
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Pushed by asferro@mozilla.com: https://hg.mozilla.org/integration/autoland/rev/6a1396841cff Unable to set MSAA samples in GeckoView. r=agi
Comment 5•2 years ago
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bugherder |
Description
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