Closed
Bug 1770840
Opened 3 years ago
Closed 3 years ago
Use only one thread to decode with va-api
Categories
(Core :: Audio/Video: Playback, defect, P3)
Core
Audio/Video: Playback
Tracking
()
RESOLVED
WONTFIX
People
(Reporter: stransky, Unassigned)
References
(Blocks 1 open bug)
Details
Recently we create 4 treads in GetMediaThreadPool(MediaThreadType::PLATFORM_DECODER) for va-api decode.
Decoding is running in 2 threads and a GL context may fail to become current when it's attached to another thread. That may lead to missing video snapshots or fails to verify texture creation.
Updated•3 years ago
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Severity: -- → S4
Priority: -- → P3
Reporter | ||
Comment 1•3 years ago
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No need to do so as Bug 1772086 fixes multi-thread GL access.
Status: NEW → RESOLVED
Closed: 3 years ago
Resolution: --- → WONTFIX
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Description
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