Closed
Bug 1808840
Opened 2 years ago
Closed 2 years ago
Fix non-single buffer mode SurfaceTexture handling of RenderAndroidSurfaceTextureHost with WebRender(Software OpenGL)
Categories
(Core :: Graphics, defect)
Core
Graphics
Tracking
()
RESOLVED
FIXED
110 Branch
| Tracking | Status | |
|---|---|---|
| firefox110 | --- | fixed |
People
(Reporter: sotaro, Assigned: sotaro)
References
Details
Attachments
(1 file)
When SurfaceTexture is not single buffer mode, RenderAndroidSurfaceTextureHost does not call mSurfTex->UpdateTexImage() during rendering with WebRender(Software OpenGL).
On Android Emulator, multi buffer mode SurfaceTexture is used for WebGL SharedSurface.
| Assignee | ||
Updated•2 years ago
|
Assignee: nobody → sotaro.ikeda.g
| Assignee | ||
Updated•2 years ago
|
Summary: Fix SurfaceTexture handling of RenderAndroidSurfaceTextureHost for with WebRender(Software OpenGL) → Fix SurfaceTexture handling of RenderAndroidSurfaceTextureHost with WebRender(Software OpenGL)
| Assignee | ||
Updated•2 years ago
|
Summary: Fix SurfaceTexture handling of RenderAndroidSurfaceTextureHost with WebRender(Software OpenGL) → Fix non-single buffer mode SurfaceTexture handling of RenderAndroidSurfaceTextureHost with WebRender(Software OpenGL)
| Assignee | ||
Comment 1•2 years ago
|
||
Pushed by sikeda.birchill@mozilla.com:
https://hg.mozilla.org/integration/autoland/rev/397c9cd6a5e3
Fix non-single buffer mode SurfaceTexture handling of RenderAndroidSurfaceTextureHost with WebRender(Software OpenGL) r=gfx-reviewers,lsalzman,jnicol
Comment 3•2 years ago
•
|
||
Backed out for causing wr failures on imageBitmapRendering-transferFromImageBitmap-webgl.html.
Flags: needinfo?(sotaro.ikeda.g)
| Assignee | ||
Comment 4•2 years ago
|
||
It seems that we need to mark imageBitmapRendering-transferFromImageBitmap-webgl.html as PASS.
Flags: needinfo?(sotaro.ikeda.g)
| Assignee | ||
Comment 5•2 years ago
|
||
(In reply to Sotaro Ikeda [:sotaro] from comment #4)
It seems that we need to mark imageBitmapRendering-transferFromImageBitmap-webgl.html as PASS.
It addressed the problem.
Pushed by sikeda.birchill@mozilla.com:
https://hg.mozilla.org/integration/autoland/rev/5398e3f1b6d7
Fix non-single buffer mode SurfaceTexture handling of RenderAndroidSurfaceTextureHost with WebRender(Software OpenGL) r=gfx-reviewers,lsalzman,jnicol
Comment 7•2 years ago
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||
| bugherder | ||
Status: NEW → RESOLVED
Closed: 2 years ago
status-firefox110:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → 110 Branch
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Description
•