Crash in [@ WarpCacheIRTranspiler::getOperand]
Categories
(Core :: JavaScript Engine: JIT, defect)
Tracking
()
People
(Reporter: mccr8, Unassigned)
Details
(Keywords: crash)
Crash Data
Crash report: https://crash-stats.mozilla.org/report/index/8cbb0a8b-4929-49c3-9e76-92de10230223
Reason: SIGSEGV / SI_KERNEL
Top 10 frames of crashing thread:
0 libxul.so WarpCacheIRTranspiler::getOperand const js/src/jit/WarpCacheIRTranspiler.cpp:123
0 libxul.so WarpCacheIRTranspiler::emitGuardNullProto js/src/jit/WarpCacheIRTranspiler.cpp:440
1 libxul.so WarpCacheIRTranspiler::emitGuardNullProto js/src/jit/WarpCacheIRTranspiler.cpp:293
1 libxul.so WarpCacheIRTranspiler::transpile js/src/jit/WarpCacheIRTranspiler.cpp:325
2 libxul.so js::jit::TranspileCacheIRToMIR js/src/jit/WarpCacheIRTranspiler.cpp:5545
2 libxul.so js::jit::WarpBuilder::buildIC js/src/jit/WarpBuilder.cpp:3176
3 libxul.so js::jit::WarpBuilder::buildBody js/src/vm/SharedStencil.h
4 libxul.so js::jit::WarpBuilder::build js/src/jit/WarpBuilder.cpp:294
5 libxul.so js::jit::CompileBackEnd js/src/jit/Ion.cpp:1528
6 libxul.so js::jit::IonCompileTask::runTask js/src/jit/IonCompileTask.cpp:52
Not a ton of crashes here, but it seems like one person is crashing a bit. The comment in the crash is "1099 pdf crashes tab" and the URL looks like a tax related document stored on their local disk. All on the 20230222214030 Nightly.
Comment 1•3 years ago
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Took a look at the crash dump. The disassembled binary crashes here:
7f3629b42f50: 44 0f b7 f6 movzwl %si,%r14d
7f3629b42f54: 48 8b 7f 10 mov 0x10(%rdi),%rdi
7f3629b42f58: 49 8b 47 40 mov 0x40(%r15),%rax
7f3629b42f5c: 4a cb rex.WX lretq
^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^
7f3629b42f5e: 1c f0 sbb $0xf0,%al
Note that A) the lretq and the sbb are nonsense, and B) flipping a single bit (cb -> 8b) gets us 4a 8b 1c f0, which disassembles to mov 0x0(%rax, %r14, 8), %rbx (a very plausible instruction in context, given that we've just set rax and r14).
It looks like some poor unfortunate soul had a bit flip in their binary, which crashes whenever they reach this code. There's no bug here, just a cosmic ray or bad hardware.
Description
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