Scintillations on the inside edge of a CSS transformation
Categories
(Core :: Graphics: WebRender, defect)
Tracking
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| Tracking | Status | |
|---|---|---|
| firefox-esr115 | --- | unaffected |
| firefox118 | --- | wontfix |
| firefox119 | --- | wontfix |
| firefox120 | --- | wontfix |
| firefox121 | --- | wontfix |
People
(Reporter: mayankleoboy1, Unassigned)
References
(Blocks 1 open bug, Regression)
Details
(Keywords: regression)
Attachments
(3 files)
Open the testcase from bug 767622 (https://bug767622.bmoattachments.org/attachment.cgi?id=636280)
White scintillations inside the right edge. You may need to pinch-zoom and/or use a desktop magnifier app to see them.
Regression:
Bug 1836690 - Add support for complex + tiled paths to new clip-mask rendering path r=gfx-reviewers,lsalzman
Differential Revision: https://phabricator.services.mozilla.com/D179901
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Comment 1•2 years ago
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Comment 2•2 years ago
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Comment 3•2 years ago
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Updated•2 years ago
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Comment 4•2 years ago
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This bug feels like nitpicking, so feel free to wontfox or move it down the priority.
Comment 5•2 years ago
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Set release status flags based on info from the regressing bug 1836690
Comment 6•2 years ago
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It looks correct to me (that's the anti-aliasing).
Comment 7•2 years ago
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I can see the bug in the video. There is the anti-aliasing on the edges which looks correct, but the occasional white pixel inside the primitive which shouldn't be there. This looks like a case of the primitive being rendered in segments where the vertex positions are not exactly equal, resulting in slight rasterization issues on some hardware under some rotations, I think.
Updated•2 years ago
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Updated•2 years ago
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Comment 8•2 years ago
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Set release status flags based on info from the regressing bug 1836690
Updated•2 years ago
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Updated•2 years ago
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Updated•1 year ago
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Comment 9•4 months ago
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Does not repro now.
Description
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