Uncaptured WebGPU error without device target: Not enough memory left to request device
Categories
(Core :: Graphics: WebGPU, defect, P2)
Tracking
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Tracking | Status | |
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firefox130 | --- | affected |
People
(Reporter: tsmith, Unassigned)
References
(Blocks 2 open bugs)
Details
(Keywords: testcase)
Attachments
(1 file)
281 bytes,
text/html
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Details |
I was adjusting out OOM bucketing and came across this issue. It is happening frequently but only on Windows. This goes back to at least 20240514-d1f40cf63952. I have not been able to reproduce it on any of my local machines but the test case is pretty simple.
Updated•1 year ago
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Updated•1 year ago
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Updated•1 year ago
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Comment 1•1 year ago
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This bug prevents fuzzing from making progress; however, it has low severity. It is important for fuzz blocker bugs to be addressed in a timely manner (see here why?).
:ErichDonGubler, could you consider increasing the severity?
For more information, please visit BugBot documentation.
Comment 2•1 year ago
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:tsmith, when you encounter this in fuzzing environments, is this an OOM on the GPU side, or the CPU side?
I think we can resolve this specific snippet OOM'ing by enforcing the standard constraint that an adapter can only have a single device returned from it. However, this would merely punt the OOM issue from requesting devices in a loop to requesting adapters in a loop, once the fuzzer attempted it.
:tsmith, we've had some recent work to reclaim resources better in WGPU upstream by :teoxoy. Has the rate of errors changed? I'm not expecting it to, but I'm interested in that data point for ourselves. 🙂
Comment 3•1 year ago
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Note: Will not promote severity beyond S3, as WebGPU is still confined to Nightly.
Comment 4•1 year ago
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On Matrix, Mr. Tyson Smith mused:
jimb: 20240716-2ed6b77c66d3 was the last build that was hitting this frequently then it dropped off to only a few a day
oh maybe it stopped completely
Reporter | ||
Comment 5•1 year ago
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(In reply to Erich Gubler [:ErichDonGubler] from comment #2)
:tsmith, when you encounter this in fuzzing environments, is this an OOM on the GPU side, or the CPU side?
I wasn't ever able to reproduce locally, sorry.
:tsmith, we've had some recent work to reclaim resources better in WGPU upstream by :teoxoy. Has the rate of errors changed? I'm not expecting it to, but I'm interested in that data point for ourselves. 🙂
m-c 20240716-2ed6b77c66d3 was the last build we saw with a high report rate of this issue, however I do still see some results. I will schedule reduction of a new report.
Reporter | ||
Updated•1 year ago
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Updated•1 year ago
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Updated•11 months ago
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Reporter | ||
Comment 6•9 months ago
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This issue is no longer being reported by fuzzers. The last report is from m-c 20240913-b0716d2d5fef.
Description
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