SVG feTurbulence example doesn't work on nightly
Categories
(Core :: Graphics, defect)
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People
(Reporter: mayankleoboy1, Unassigned)
References
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Details
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(1 file)
45.10 KB,
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Details |
Go to https://codepen.io/Mikhail-Bespalov/pen/yLmvemB?editors=0100
Click on "fractal noise" or "turbelence" or "stripes" buttons
AR: Nothing happens
ER: The image on the right should get modified by the button you press
This works as expected in Chrome.
Reporter | ||
Comment 1•1 month ago
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Comment 2•1 month ago
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Please can you read the bug reporting guidelines before filing more bugs. A bug should have a good description of what the actual issue is, and be understandable from a quick look. We shouldn't have to go to a link to understand what is not working - if the link goes away in future, the context for the bug will be lost.
If this is a test case that you've found, please at least try to describe what it is trying to do, even if you don't know the background technology. In this case, if it is something that works in Chrome and not nightly, it would be better to file it as WebCompat so that we can get it analysed.
Looking at the test case provided, it appears it is using SVGs and feTurbulence, which I think makes this a duplicate of bug 1808785, but I'm not 100% sure, so moving across so that the relevant team can take a look.
Comment 3•1 month ago
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Same as yesterday feDisplacementMap with a SourceGraphic input.
Description
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