Closed
Bug 294464
Opened 20 years ago
Closed 20 years ago
Esc key no longer halts canvas animation
Categories
(Core :: Graphics: Canvas2D, defect)
Tracking
()
RESOLVED
INVALID
People
(Reporter: Waldo, Unassigned)
References
()
Details
Back when canvas was new, the Escape key would halt it -- this is typical for in-page animations. Sometime recently a bugfix regressed this behavior, although I don't know when. (I use home builds which aren't built on any regular schedule.) I tried the 2005-05-11-11 build, which exhibited the failure, but I didn't try any further back because right around that time was when canvas got hooked up to the tinderboxen. Stopping animated GIFs still works with Esc. Adding a few people to the CC list who might be able to fix this...
I'm pretty sure the escape key never did this... the canvas isn't animating like images are -- you're just continuing to draw to the canvas from js timeouts. So there's no way to stop any "animation" without blocking all further paints to the canvas, which doesn't make any sense.
Comment 2•20 years ago
|
||
Doesn't Esc kill off JS timeouts these days? Hm, seems like it doesn't any more, but I know it did recently...
Ah, bz says the escape key did this for a few months (jan 31 through may 8), but that change had to be backed out... see bug 292921.
Status: NEW → RESOLVED
Closed: 20 years ago
Resolution: --- → INVALID
You need to log in
before you can comment on or make changes to this bug.
Description
•