User-Agent: Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1; Maxthon) Build Identifier: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.8b4) Gecko/20050809 The dhtml game on this page (and all others on this site) monitor key events for control. In this build of Deerpark Alpha 2, the keyboard seems to get 'stuck' while playing the game. At a certain point, the keyboard stops responding to new key presses, and will not recognize keys being released. This is the first build that I have noticed this problem. Reproducible: Always Steps to Reproduce: 1. Load dhtml JS on page www.def-logic.com/swarm/swarm.html 2. press Z key to start game. Navigate ship around using IJKL and fire with Z key. 3. Continue to move around the screen for about 15 seconds until keyboard locks up. Actual Results: The keyboard locks up. Deerpark does not recognize new key events, and will not release current key event. Expected Results: When the game control keys are released, Deerpark should not continue triggering a key event.
I have changed this to INVALID. I've tried and tried to reproduce today, but I have had no success. Perhaps it was a weird gremlin in my system. I'll re-activate this bug if I can figure out exactly what caused it.
Status: UNCONFIRMED → RESOLVED
Last Resolved: 14 years ago
Resolution: --- → INVALID
You need to log in before you can comment on or make changes to this bug.