Closed Bug 310321 Opened 19 years ago Closed 19 years ago

svgtetris does not work on trunk

Categories

(Core :: SVG, defect)

x86
Linux
defect
Not set
normal

Tracking

()

RESOLVED FIXED

People

(Reporter: vhaarr+bmo, Assigned: tor)

References

()

Details

(Keywords: regression)

Attachments

(1 file)

I was testing some layout-wide cleanup changes and noticed that svgtetris
doesn't work on trunk. The bricks do fall in the script, because you lose the
game after some time, but nothing is refreshed/painted after the initial paint.

I have no idea if this is expected behavior or not, since I do not know SVG I
can't read if from the SVG source (maybe it used some workaround or whatever
that doesn't work anymore and isn't supposed to either), and thus I'm filing the
bug as UNCONFIRMED.
Assignee: general → tor
Status: UNCONFIRMED → ASSIGNED
Attachment #197723 - Flags: review?(scootermorris)
Comment on attachment 197723 [details] [diff] [review]
fix path update logic for nonmarkable objects

Oops!
Attachment #197723 - Flags: review?(scootermorris) → review+
Checked in.
Status: ASSIGNED → RESOLVED
Closed: 19 years ago
Resolution: --- → FIXED
Note that the bug summary says "trunk", but I did not actually check the 1.8
branch. It might be broken there, too (for all I know.)
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