Closed
Bug 356076
Opened 19 years ago
Closed 6 years ago
Debugging with Xcode on OSX fails to break into Plugin code with Firefox
Categories
(Core Graveyard :: Plug-ins, defect)
Tracking
(Not tracked)
RESOLVED
WONTFIX
People
(Reporter: fleabix, Unassigned)
Details
User-Agent: Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 5.1; InfoPath.1; .NET CLR 2.0.50727; .NET CLR 3.0.04324.17; InfoPath.2)
Build Identifier: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.8.1) Gecko/20061003 Firefox/2.0
Setting breakpoints inside plugin code will not break execution of Firefox. It will load and run through the plugin code, without breaking.
Reproducible: Always
Steps to Reproduce:
1. Open any plugin project in Xcode. For example, the sample plugin with OSX at /Developer/Examples/WebKit/NetscapeMoviePlugin
2. Create a custom executable, point it to /Applications/Firefox.app/Contents/MacOS/firefox
3. Set a break point anywhere in the plugin.
4. Hit Build and Debug
5. Load sample page in Firefox for plugin
Actual Results:
Execution keeps running.
Expected Results:
Break into Xcode.
Does not happen when debugging with Camino, or Safari, using the same steps, and same plugin code.
Comment 1•18 years ago
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The executabe code is in "firefox-bin", "firefox" is a shell script
But then I get:
Program received signal: "EXC_BAD_ACCESS".
mi_cmd_stack_list_frames: Not enough frames in stack.
2. Create a custom executable, point it to
/Applications/Firefox.app/Contents/MacOS/firefox-bin
Updated•14 years ago
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Version: unspecified → 2.0 Branch
Updated•6 years ago
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Component: Shell Integration → Plug-ins
Product: Firefox → Core
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Updated•6 years ago
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Status: UNCONFIRMED → RESOLVED
Closed: 6 years ago
Resolution: --- → WONTFIX
Updated•3 years ago
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Product: Core → Core Graveyard
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Description
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