Closed
Bug 41337
Opened 25 years ago
Closed 19 years ago
/join should join the current window if it is a channel and you are not currently in it
Categories
(Other Applications Graveyard :: ChatZilla, enhancement, P3)
Other Applications Graveyard
ChatZilla
Tracking
(Not tracked)
RESOLVED
WONTFIX
Future
People
(Reporter: timeless, Assigned: Gijs)
References
Details
(Keywords: regression)
Attachments
(1 file)
|
976 bytes,
patch
|
bugzilla-mozilla-20000923
:
review-
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Details | Diff | Splinter Review |
since we have a separate pane for each channel, if you part or are kicked from
a channel and still have the pane open, typing /join with that pane open should
join that channel
Comment 1•25 years ago
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||
mass accepting chatzilla bugs and marking "future"
Status: NEW → ASSIGNED
Target Milestone: --- → Future
Comment 2•25 years ago
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*MASS SPAM*
Changing QA contact on all open or unverified ChatZilla bugs to me, David
Krause, as I am now the QA contact for this component.
QA Contact: rginda → David
Comment 3•24 years ago
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I've got a patch for this in my local tree, soon to be posted as part of bug 89713
Depends on: 89713
Comment 4•24 years ago
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fix checked in
Status: ASSIGNED → RESOLVED
Closed: 24 years ago
Resolution: --- → FIXED
Updated•21 years ago
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Product: Core → Other Applications
Comment 5•19 years ago
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Reopening. /join in this case now performs a /list and opens a channel list dialog box. Looks like we regressed at some point with this, and I would argue that it's a dangerous regression, as on large networks, /list is likely to disconnect the client rather abruptly, or at least make the connection to the server unusable for several seconds while all the data is transmitted.
Status: RESOLVED → REOPENED
Resolution: FIXED → ---
Updated•19 years ago
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Keywords: regression
Updated•19 years ago
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Status: REOPENED → NEW
QA Contact: mozilla → samuel
| Assignee | ||
Comment 6•19 years ago
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Oops. Best fix that. :-)
Assignee: rginda → gijskruitbosch+bugs
Status: NEW → ASSIGNED
Attachment #249501 -
Flags: review?(silver)
Comment 7•19 years ago
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Comment on attachment 249501 [details] [diff] [review]
Patch
>+ // If we left a channel, rejoin it:
>+ if (e.channel && !e.channel.active)
>+ {
>+ e.channel.join(e.channel.mode.key);
I think you want e.channel.joined, not e.channel.active. Not entirely keen on this change in the first place, let along the command changing behaviour entirely based on whether you're joined or not.
r=silver, but someone will complain.
Attachment #249501 -
Flags: review?(silver) → review+
Comment 8•19 years ago
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Comment on attachment 249501 [details] [diff] [review]
Patch
This breaks the IRC > Join channel... menu item. No go.
Attachment #249501 -
Flags: review+ → review-
Comment 9•19 years ago
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Going to WONTFIX this one; we have /rejoin to join the current channel if you're no already in it, plus various parts of the UI you can click (there's usually at least two links visible that'll work). Having /join behave differently depending on the tab, and joined-ness, is counter0intuative, too.
Status: ASSIGNED → RESOLVED
Closed: 24 years ago → 19 years ago
Resolution: --- → WONTFIX
Updated•9 months ago
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Product: Other Applications → Other Applications Graveyard
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Description
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