Closed
Bug 452245
Opened 16 years ago
Closed 16 years ago
TC: Cross platform builds using cygwin on windows
Categories
(Tamarin Graveyard :: Build Config, defect)
Tracking
(Not tracked)
VERIFIED
FIXED
People
(Reporter: brbaker, Assigned: brbaker)
Details
Attachments
(3 files, 4 obsolete files)
9.08 KB,
patch
|
cpeyer
:
review+
|
Details | Diff | Splinter Review |
1.51 KB,
patch
|
edwsmith
:
review+
|
Details | Diff | Splinter Review |
3.01 KB,
patch
|
edwsmith
:
review+
|
Details | Diff | Splinter Review |
Allow the cross platform builds to work when using cygwin on windows. This work has already been done on TT via bug 441679
Assignee | ||
Updated•16 years ago
|
Status: NEW → ASSIGNED
Assignee | ||
Updated•16 years ago
|
Status: ASSIGNED → NEW
Assignee | ||
Comment 1•16 years ago
|
||
Updated•16 years ago
|
Attachment #338865 -
Flags: review?(dschaffe) → review+
Assignee | ||
Comment 2•16 years ago
|
||
I am having a bit of a problem actually getting the shell to run properly even though there are no compilation errors. I have built the zlib via the VS solution file and am referencing it when I compile the shell. If I run the shell without any abc files it will properly display the available options. However if I try to run any simple abc file it will crash.
Attachment #338865 -
Attachment is obsolete: true
Attachment #339049 -
Flags: review?
Assignee | ||
Updated•16 years ago
|
Flags: flashplayer-triage+
Flags: flashplayer-qrb?
Assignee | ||
Updated•16 years ago
|
Attachment #339049 -
Flags: review? → review?(rwinchel)
Assignee | ||
Comment 3•16 years ago
|
||
Rev.3 - Release and Release_Debugger builds are working. Still having crash issues on Debug and Debug_Debugger builds
Attachment #339049 -
Attachment is obsolete: true
Attachment #339480 -
Flags: review?(rwinchel)
Attachment #339049 -
Flags: review?(rwinchel)
Assignee | ||
Comment 4•16 years ago
|
||
Get x-platform build script working on windows. This patch contiues with change set #674. There is still an issue with the debug/debug_debugger windows builds. The ARM builds are still a work in progress.
Attachment #339480 -
Attachment is obsolete: true
Attachment #341252 -
Flags: review?(cpeyer)
Attachment #339480 -
Flags: review?(rwinchel)
Updated•16 years ago
|
Attachment #341252 -
Flags: review?(cpeyer) → review+
Assignee | ||
Comment 5•16 years ago
|
||
Pushed rev4 patch as 677:a254a9358b38 and 678:9814aa629632
Assignee | ||
Comment 6•16 years ago
|
||
Attachment #341482 -
Flags: review?(edwsmith)
Updated•16 years ago
|
Attachment #341482 -
Flags: review+
Assignee | ||
Updated•16 years ago
|
Attachment #341482 -
Flags: review?(edwsmith)
Assignee | ||
Comment 7•16 years ago
|
||
Pushed patch (#341482) "Fix the windows build switches for optimization" as 682:5c8448e633f5
Assignee | ||
Comment 8•16 years ago
|
||
Get the Windows Mobile x-platform builds working. Call configure with "--target=arm-windows" The #ifdef added to platform/win32/win32cpuid.cpp was taken from tamarin-tracing
Attachment #341633 -
Flags: review?(edwsmith)
Comment 9•16 years ago
|
||
Comment on attachment 341633 [details] [diff] [review] Windows Mobile ARM builds win32cpuid.cpp should not even be compiled into any non-ia32 config. (manifest needs to conditionally add this file)
Attachment #341633 -
Flags: review?(edwsmith) → review-
Assignee | ||
Comment 10•16 years ago
|
||
Conditionally include the platform/win32/win32cpuid.cpp if the target_CPU != arm
Attachment #341633 -
Attachment is obsolete: true
Attachment #341644 -
Flags: review?(edwsmith)
Updated•16 years ago
|
Attachment #341644 -
Flags: review?(edwsmith) → review+
Assignee | ||
Comment 11•16 years ago
|
||
Rev2. Windows Mobile ARM builds pushed changeset 683:c417c76e5e92
Comment 12•16 years ago
|
||
Brent: can this be closed?
Assignee | ||
Updated•16 years ago
|
Status: ASSIGNED → RESOLVED
Closed: 16 years ago
Flags: flashplayer-qrb? → flashplayer-qrb+
Resolution: --- → FIXED
Assignee | ||
Updated•15 years ago
|
Status: RESOLVED → VERIFIED
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Description
•