Closed Bug 487792 Opened 16 years ago Closed 16 years ago

Leak detection broken slightly

Categories

(Tamarin Graveyard :: Garbage Collection (mmGC), defect)

x86
macOS
defect
Not set
normal

Tracking

(Not tracked)

VERIFIED FIXED

People

(Reporter: treilly, Unassigned)

Details

From Werner: We used to write 0xfa to FixedMalloc memory before returning it, now we don't. This can break leak detection b/c the 0xef from one allocation (written during free) is still there on the next allocation and the leak detector treats 0xef as meaning free.
changeset: 1766:f37a6efa9204 Went ahead and fixed since player was missing some leaks just made it like it used to be.
Status: NEW → RESOLVED
Closed: 16 years ago
Resolution: --- → FIXED
Status: RESOLVED → VERIFIED
You need to log in before you can comment on or make changes to this bug.