Closed
Bug 493262
Opened 15 years ago
Closed 14 years ago
Improper behavior of drawImage/5 when scaling images
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
DUPLICATE
of bug 600390
People
(Reporter: danzat, Unassigned)
References
()
Details
Attachments
(2 files)
User-Agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.9.0.10) Gecko/2009042523 Ubuntu/9.04 (jaunty) Firefox/3.0.10
Build Identifier: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.9.0.10) Gecko/2009042523 Ubuntu/9.04 (jaunty) Firefox/3.0.10
When using drawImage/5 in a way that scales the image, the edges of the image acquire a gradual transparency.
Reproducible: Always
Steps to Reproduce:
See attached URL for a test-case: http://pastebin.mozilla.org/650549
Reporter | ||
Comment 1•15 years ago
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Comment 2•15 years ago
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This worksforme on mac, but is claimed to happen on Windows, including trunk.
vlad, I thought we took steps to prevent edge effects when scaling... do we not?
Status: UNCONFIRMED → NEW
Ever confirmed: true
Reporter | ||
Comment 3•15 years ago
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The "lighter" edges can be clearly seen on the top and bottom tips of the item on the bottom.
We don't.(In reply to comment #2)
> vlad, I thought we took steps to prevent edge effects when scaling... do we
> not?
We don't.
We probably should rewrite DrawImage to use nsLayoutUtils::DrawSingleImage.
Maybe; we could also just set EXTEND_PAD in DrawImage. The problem then would be when creating a pattern from an image... REPEAT will sorta work fine (broken at edges of repeat pattern, bleeding), and if we're not repeating we can't just set EXTEND_PAD because we'd actually get the real pad effect is someone filled an area bigger than the pattern. I guess fixing drawImage is probably the lesser of two evils, even if it means that pattern/drawimage behaviour won't be the same.
I don't know that we can make it use DrawSingleImage though; DrawImage also handles drawing other canvas elements, video elements, etc. that would all need the right handling.
Reporter | ||
Comment 6•15 years ago
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@vlad
I'm not sure I understand why are you worried about tiling, since the canvas specification does not mention tiling when using drawImage.
Also, I don't understand when would this kind of bahavior be wanted.
Duping this up to bug 493262 since there's a better testcase in there..
err.. to bug 600390
Status: NEW → RESOLVED
Closed: 14 years ago
Resolution: --- → DUPLICATE
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Description
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