Closed
Bug 521255
Opened 15 years ago
Closed 15 years ago
Force offscreen surfaces to be image surfaces
Categories
(Core :: Graphics, defect, P2)
Tracking
()
RESOLVED
WONTFIX
People
(Reporter: dougt, Assigned: dougt)
References
Details
Attachments
(1 file, 1 obsolete file)
817 bytes,
patch
|
dougt
:
review-
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Details | Diff | Splinter Review |
For some plugins (eg. flash on maemo), we can post events passing an image buffer to the plugin and it will paint directly into that. in order to facilitate this, the offscreen buffers that need to be image surfaces. We might want to roll this into a XSHM patch, but that isn't strictly needed to support image only offscreen surfaces.
Attachment #405277 -
Flags: review?(vladimir)
Assignee | ||
Comment 1•15 years ago
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||
Attachment #405277 -
Attachment is obsolete: true
Attachment #405278 -
Flags: review?(vladimir)
Attachment #405277 -
Flags: review?(vladimir)
Erm.. if you do this, you make all sorts of things image surfaces, and kill any potential for render accel or straight Xlib-Xlib copying; this includes the backing buffer for <canvas>. That doesn't seem to be what you'd want; why not just create an image surface for the plugin buffer? Or, better yet, create an X Image/XShm thing so you can get fast blitting to Xlib surfaces?
Assignee | ||
Updated•15 years ago
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Flags: blocking1.9.2?
Updated•15 years ago
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Flags: blocking1.9.2? → blocking1.9.2+
Priority: -- → P2
Assignee | ||
Updated•15 years ago
|
Status: NEW → RESOLVED
Closed: 15 years ago
Resolution: --- → WONTFIX
Assignee | ||
Updated•15 years ago
|
Attachment #405278 -
Flags: review?(vladimir) → review-
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Description
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