Closed
Bug 553687
Opened 14 years ago
Closed 14 years ago
Lazy load JavaScript Modules
Categories
(Firefox for Android Graveyard :: General, defect)
Tracking
(Not tracked)
RESOLVED
FIXED
People
(Reporter: mfinkle, Assigned: mfinkle)
Details
Attachments
(1 file, 1 obsolete file)
3.71 KB,
patch
|
vingtetun
:
review+
|
Details | Diff | Splinter Review |
We Cu.import any needed JavaScript modules. We could lazy load those modules when they are needed. This can help our startup time. This patch: * Lazy loads some modules * Removes unused SpatialNavigation Even though we have spatial nav turned off, the callback method is broken if someone _did_ try to turn it back on.
Attachment #433628 -
Flags: review?(21)
Comment 1•14 years ago
|
||
Comment on attachment 433628 [details] [diff] [review] patch >-Cu.import("resource://gre/modules/SpatialNavigation.js"); >-Cu.import("resource://gre/modules/PluralForm.jsm"); >+Cu.import("resource://gre/modules/XPCOMUtils.jsm"); >+ >+XPCOMUtils.defineLazyGetter(this, "PluralForm", function() { >+ Cu.import("resource://gre/modules/PluralForm.jsm"); >+ return PluralForm; >+}); Do we really need to have these import both in browser-ui.js and browser.js? Also we're still setting pref("snav.enabled", false); in app/mobile.js. Looking at mxr I can't find it defined to true all.js, so I bet we can just remove this pref and everything should works fine. (Spatial Navigation is defaulting to false if the pref is not found: http://mxr.mozilla.org/mozilla-central/source/toolkit/spatial-navigation/SpatialNavigation.js#486)
Assignee | ||
Comment 2•14 years ago
|
||
(In reply to comment #1) > (From update of attachment 433628 [details] [diff] [review]) > >+XPCOMUtils.defineLazyGetter(this, "PluralForm", function() { > >+ Cu.import("resource://gre/modules/PluralForm.jsm"); > >+ return PluralForm; > >+}); > > Do we really need to have these import both in browser-ui.js and browser.js? Nope. I'll remove the one from browser.js since it will have no need for any imported modules. > Also we're still setting pref("snav.enabled", false); in app/mobile.js. > Looking at mxr I can't find it defined to true all.js, so I bet we can just > remove this pref and everything should works fine. (Spatial Navigation is > defaulting to false if the pref is not found: > http://mxr.mozilla.org/mozilla-central/source/toolkit/spatial-navigation/SpatialNavigation.js#486) I'll remove the pref from mobile.js I really don't want any Spatial Nav code at all. Even initializing the code hooks up a key event handler, which slows the code down for no good reason. http://mxr.mozilla.org/mozilla-central/source/toolkit/spatial-navigation/SpatialNavigation.js#58 r+ with those changes?
Comment 3•14 years ago
|
||
> I really don't want any Spatial Nav code at all. Even initializing the code
> hooks up a key event handler, which slows the code down for no good reason.
>
> http://mxr.mozilla.org/mozilla-central/source/toolkit/spatial-navigation/SpatialNavigation.js#58
>
> r+ with those changes?
Sure.
Sorry for the late response, I've not seen your reply because I wasn't CC'ed on this bug.
Assignee | ||
Comment 4•14 years ago
|
||
with review changes
Assignee: nobody → mark.finkle
Attachment #433628 -
Attachment is obsolete: true
Attachment #433915 -
Flags: review?(21)
Attachment #433628 -
Flags: review?(21)
Attachment #433915 -
Flags: review?(21) → review+
Assignee | ||
Comment 5•14 years ago
|
||
pushed: http://hg.mozilla.org/mobile-browser/rev/fdb9b8bce411
Status: NEW → RESOLVED
Closed: 14 years ago
Resolution: --- → FIXED
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Description
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