Closed
Bug 557094
Opened 15 years ago
Closed 15 years ago
new backend no longer plays some ogg theora videos
Categories
(Core :: Audio/Video, defect, P2)
Tracking
()
RESOLVED
FIXED
Tracking | Status | |
---|---|---|
blocking2.0 | --- | beta1+ |
People
(Reporter: j, Assigned: cpearce)
References
()
Details
(Keywords: regression)
Attachments
(1 file)
95.20 KB,
patch
|
cajbir
:
review+
|
Details | Diff | Splinter Review |
User-Agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.9.3a4pre) Gecko/20100404 Minefield/3.7a4pre
Build Identifier:
not sure why the video does not play, plays fine in other players
here ogginfo videotestsrc-720x576-16-15.ogg
Processing file "videotestsrc-720x576-16-15.ogg"...
New logical stream (#1, serial: 11f68f2c): type theora
Theora headers parsed for stream 1, information follows...
Version: 3.2.0
Vendor: Xiph.Org libTheora I 20040317 3 2 0
Width: 720
Height: 576
Total image: 720 by 576, crop offset (0, 0)
Framerate 250000000/10000000 (25.00 fps)
Pixel aspect ratio 16:15 (1.066667:1)
Frame aspect 4:3
Colourspace unspecified
Pixel format 4:2:0
Target bitrate: 0 kbps
Nominal quality setting (0-63): 16
Theora stream 1:
Total data length: 423730 bytes
Playback length: 0m:01.919s
Average bitrate: 1765.541667 kb/s
Logical stream 1 ended
Reproducible: Always
Comment 1•15 years ago
|
||
for what it's worth, I've noticed that Thusnelda videos are iffy on Firefox. I have similar issues on Chrome. The same videos that give me issues in Firefox and Chrome (and other Webkit based *nix browsers), play fine in Opera 10.5. However, one small gotcha with this, I seem to have issues with Thusnelda encodes, when the videos are quite large size wise, like > 1GB, Firefox just doesn't seem to start playing. Smaller Thusnelda encoded videos, appear to play OK.
Ubuntu 10.04, AMD64, Firefox 3.6 (what comes with Ubuntu)
I can test on a minefield later on.
Updated•15 years ago
|
blocking2.0: --- → ?
Assignee | ||
Comment 2•15 years ago
|
||
For that video, the th_info.fps_numerator == 250000000 and th_info.fps_denominator == 10000000. When Firefix calculates the frame duration, it does (fps_denominator * 1000) / fps_numerator. We do that calculation in 32bit unsigned ints, and we check for overflow. The (fps_denominator * 1000) part is overflowing, and we abort the load.
We can probably get away with doing that calculation in 64bit ints, and aborting if the result is greater than UINT_MAX. We'd probably have pretty poor user experience if we calculated the frame duration as being anywhere near UINT_MAX max anyway.
Assignee | ||
Comment 3•15 years ago
|
||
* Do FPS calculation in PRInt64, abort if result would not fit in PRUint32.
* Add test with FPS denominator/numerator pair which hit this condition.
* Add some "f" suffix to floating point constants to prevent compile warnings on Windows.
* Standardize spacing in manifest.js.
Assignee: nobody → chris
Attachment #437207 -
Flags: review?(chris.double)
Updated•15 years ago
|
Attachment #437207 -
Flags: review?(chris.double) → review+
Assignee | ||
Comment 4•15 years ago
|
||
Status: UNCONFIRMED → RESOLVED
Closed: 15 years ago
Resolution: --- → FIXED
You need to log in
before you can comment on or make changes to this bug.
Description
•