Closed
Bug 568382
Opened 16 years ago
Closed 16 years ago
[OOPP] nsObjectFrame shouldn't invoke Paint code if clip is of size 0
Categories
(Core Graveyard :: Plug-ins, defect)
Tracking
(blocking2.0 beta1+)
RESOLVED
FIXED
| Tracking | Status | |
|---|---|---|
| blocking2.0 | --- | beta1+ |
People
(Reporter: BenWa, Assigned: BenWa)
References
Details
Attachments
(1 file)
|
993 bytes,
patch
|
roc
:
review+
|
Details | Diff | Splinter Review |
We are invoking the painting code when the clip is of size 0. This causes OOP Flash CoreGraphics to stop rendering. We should avoid calling the painting code at all under this circumstances for better performance to save on IPC messages.
| Assignee | ||
Comment 1•16 years ago
|
||
| Assignee | ||
Updated•16 years ago
|
Attachment #447700 -
Flags: review?(roc)
Comment on attachment 447700 [details] [diff] [review]
Don't paint with empty clip + Fix compile warning.
Use clipPixels.IsEmpty() instead
Attachment #447700 -
Flags: review?(roc) → review+
blocking2.0: --- → beta1+
| Assignee | ||
Comment 3•16 years ago
|
||
Pushed to mozilla-central:
http://hg.mozilla.org/mozilla-central/rev/6599ff0c9981
Assignee: nobody → b56girard
Status: NEW → RESOLVED
Closed: 16 years ago
Resolution: --- → FIXED
Updated•4 years ago
|
Product: Core → Core Graveyard
You need to log in
before you can comment on or make changes to this bug.
Description
•