After invoking the Console for a tab, all tabs will init a console, in fact, if you toggle the console off, the console will still activate when a new window object is created.
i'm thinking that we are not checking the "activated Contexts" array before creating a new HUD
Fixed with patch on bug 534398
Status: NEW → RESOLVED
Last Resolved: 8 years ago
Resolution: --- → FIXED
You need to log in before you can comment on or make changes to this bug.