Created attachment 456428 [details] [diff] [review] Use GetDC where we can For opaque SYSTEMMEM textures we can call the GetDC method on the primary surface to draw directly to a DC. We should use this for layers where mIsOpaqueContent is true.
Ignore the accelerated=11 part in the beginning =)
Created attachment 456644 [details] [diff] [review] Use GetDC where we can v2 Updated to use a UseOpaqueSurface function taken from the BasicLayers code.
Comment on attachment 456644 [details] [diff] [review] Use GetDC where we can v2 Someplace you should put a comment that says that GetDC is not supported on surfaces of D3DFMT_A8R8G8B8 format and that that's the motivation for splitting things out here.
Attachment #456644 - Flags: review?(jmuizelaar) → review+
Status: ASSIGNED → RESOLVED
Last Resolved: 8 years ago
Resolution: --- → FIXED
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