Closed
Bug 578384
Opened 16 years ago
Closed 15 years ago
LayerManagerD3D9 should clear to transparent black
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
FIXED
| Tracking | Status | |
|---|---|---|
| blocking2.0 | --- | beta5+ |
People
(Reporter: bas.schouten, Assigned: bas.schouten)
Details
Attachments
(1 file)
|
668 bytes,
patch
|
jrmuizel
:
review+
|
Details | Diff | Splinter Review |
The D3D9 layer manager currently clears to white. For the chrome window, which is glass, this will result into it having a white, non-transparent background. We should clear to transparent black instead.
Attachment #457072 -
Flags: review?(jmuizelaar)
Updated•16 years ago
|
Attachment #457072 -
Flags: review?(jmuizelaar) → review+
| Assignee | ||
Updated•15 years ago
|
blocking2.0: --- → ?
| Assignee | ||
Comment 1•15 years ago
|
||
We need this to block, this breaks D3D9 layers with Aero.
Updated•15 years ago
|
blocking2.0: ? → beta5+
| Assignee | ||
Comment 2•15 years ago
|
||
Status: ASSIGNED → RESOLVED
Closed: 15 years ago
Resolution: --- → FIXED
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Description
•