Closed Bug 579651 Opened 14 years ago Closed 14 years ago

Ogg audio does not play with Audio.play() API

Categories

(Core :: Audio/Video, defect)

x86
Windows XP
defect
Not set
major

Tracking

()

RESOLVED WORKSFORME

People

(Reporter: alvaro.segura, Unassigned)

References

()

Details

User-Agent:       Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:2.0b1) Gecko/20100630 Firefox/4.0b1 ( .NET CLR 3.5.30729)
Build Identifier: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:2.0b1) Gecko/20100630 Firefox/4.0b1 ( .NET CLR 3.5.30729)

Ogg audio files loaded and played via API calls through the Audio object are silent in recent versions of Firefox including 3.6.6 and 4beta.

The game demo in the above URL uses that for its sound FX. It used to sound OK in Firefox until 3.5 or so (not sure), and also in Chrome (dev version at least).

[Or is this intentional because the API changed and applications are out of date?] 

Reproducible: Always

Steps to Reproduce:
1. In the above URL, hit refresh server list and join a game
2. hit space to fire or up-arrow to move

Alternatively, just try code like:

au = new Audio("http://jfd.github.com/wpilot/sound/ship_thrust.ogg");
au.load();
au.play();

Actual Results:  
Silence

Expected Results:  
Sound effects
Are all your Ogg files hosted on GitHub? GitHub is serving Oggs with the wrong Content-Type:

$ curl -I http://jfd.github.com/wpilot/sound/ship_thrust.ogg
HTTP/1.1 200 OK
Server: nginx/0.7.61
Date: Sun, 18 Jul 2010 20:57:49 GMT
Content-Type: application/octet-stream
Content-Length: 12372
Last-Modified: Thu, 01 Jul 2010 07:46:43 GMT
Connection: keep-alive
Expires: Mon, 19 Jul 2010 20:57:49 GMT
Cache-Control: max-age=86400
Accept-Ranges: bytes

Ogg files need to be served with audio/ogg or application/ogg for them to play in an HTML audio element.

Do the Oggs play if you host them on a webserver configured with the correct Content-Type? If not, do they play in your browser when loaded from disk?
So, that is it. I tried a server which serves audio/ogg and it works. Also locally.

That game is not mine. I'll tell the author.

What's strange is that it did work a few months ago in Firefox (3.5, 3.6.x, ... not sure which). Has that behavior changed recently? and, shouldn't it also check the extension, just in case? (Chrome seems to do that)
Ok, thanks. I think Chrome is doing content sniffing, we're debating whether to do that as well.
Status: UNCONFIRMED → RESOLVED
Closed: 14 years ago
Resolution: --- → WORKSFORME
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