Closed
Bug 58134
Opened 24 years ago
Closed 24 years ago
Photo Hunt gives errors and is unplayable with SW8 and SW8.5r133 on mac/win
Categories
(Core Graveyard :: Plug-ins, defect, P3)
Core Graveyard
Plug-ins
Tracking
(Not tracked)
VERIFIED
FIXED
People
(Reporter: kcunningham, Assigned: peterl-retired)
References
()
Details
(Keywords: shockwave, Whiteboard: 4xp)
Attachments
(2 files)
1.21 KB,
patch
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Details | Diff | Splinter Review | |
1.24 KB,
patch
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Details | Diff | Splinter Review |
From Bugzilla Helper: User-Agent: Mozilla/5.0 (Macintosh; N; PPC; en-US; m18) Gecko/20001019 Netscape6/6.0 BuildID: 2000010198 Photo Hunt gives errors on NS6pr3 and is unplayable with SW8 and SW8.5r133 on mac/win Reproducible: Always Steps to Reproduce: Photo Hunt gives errors on NS6pr3 and is unplayable with SW8 and SW8.5r133 on mac/win Actual Results: can't play Photo Hunt Expected Results: to play without error Bug 63041 in our bugbase
Comment 2•24 years ago
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Kelly,If I am not wrong, Eric had sent you(macromedia) the latest bits for seamonkey to test with..sometime last week. Is it possible for you to use a latest build and see if this problem still exits? Thanks! cc:ekrock
Comment 3•24 years ago
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oh, pardon me. I did not see the build id as 1019 which you have mentioned. Earlier,I just read the 'NS6pr3' so was confused. So , I assume you are using 1019 build.
Comment 4•24 years ago
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This WFM on Win32 all the time. On Mac, I get a "Shockwave Error: Out of memory, even after purging all purgable castmembers." This box looks to be generated by shockwave (8.5). Haven't tried 8.0 yet. Kelly, is there a "fix" for this out-of-memory error? Can you try this again on Win32 with a new nightly. In the summary it says "gives errors". What errors? Thanks. Removing NS6pr3 as this happens post PR3.
Summary: Photo Hunt gives errors on NS6pr3 and is unplayable with SW8 and SW8.5r133 on mac/win → Photo Hunt gives errors and is unplayable with SW8 and SW8.5r133 on mac/win
Comment 5•24 years ago
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Can't test the bug on Linux, since shockwave.com will sniff OS and not let me in. :)
Comment 6•24 years ago
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Accepting bug.... and adding shockwave keyword With the fix to bug 54186 checked in (8/30 or newer builds), I can reproduce this on both Win32 and Mac. On Mac, you may need to increase the memory allocated to Mozilla (I doubled it). However, I'm really going to need Macromedia's help on this one because the error given by the plugin isn't very helpful. Kelly, I don't know how to get to your bugbase to check your report. I have no idea where to start on our end hence the error generated by your plugin. Do you or someone else know why Shockwave reports this error?
Comment 7•24 years ago
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Kelly, I just tried this again on Win32 and the games says: "Looks like we're experiencing some technical difficulties. Please exit and restart the game" This error message is a little vague, do you or anyone else in your team know what this message really means? Boris, try going to: http://www.shockwave.com/bin/shockwave/entry.jsp?skip=net6
Comment 8•24 years ago
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Peter, Tried going to the url provided. Got the message about shockwave.com only supporting win32 of various flavors and MacOS 8.1+ <shrug>
Comment 9•24 years ago
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The following comments were sent from Peter Grandmaison to Peter L in an email. They detail a fix for this movie and Tank Wars. After adding if (stream->end == 0xffffffff) stream->end = 0; if (stream->lastmodified) stream->lastmodified = 0x3936e4d9; to NPP_NewStream(), photohunt and tankwars works (the stream->end change was from friday's changes to get netlingo working, so I am pretty certain it is unessential towards getting these two movies working). Content is relying on streams of unknown length having an end of zero (and not 0xffffffff). And you aren't correctly reporting the lastmodified, which is breaking some existing content ( although, strictly speaking, it is correct to pass 0 if you don't know ) where all other browsers have reported the lastmodified correctly. So a resolution is at hand for netlingo, tankwars and photohunt.
Comment 10•24 years ago
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Comment 11•24 years ago
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sr=buster, with 1 question. What's the ownership model for char * lastModified? Are you required to free it after it's set, or is it a const pointer to memory someone else owns? If the first, please be sure not to leak it. If the second, maybe declare it const?
Comment 12•24 years ago
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Probably something like this would be cleaner: nsXPIDLCString lastModified; httpChannel->GetResponseHeader(header, getter_Copies(lastModified)); ...
Comment 13•24 years ago
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That's what I had originally, but then I realized that we're not sending the plugin the string, simply converting it to an integer. Therefore, I think I can just do a nsCRT::free(lastModified).
Comment 14•24 years ago
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Comment 15•24 years ago
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OK with me. a=av
Comment 16•24 years ago
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patch checked-in
Comment 17•24 years ago
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Tested and verified fixed by Macromedia QA and Peter Grandmaison on 12/12 with the latest build of NS6 off of http://ftp.mozilla.org/pub/mozilla/nightly/latest/.
Comment 18•24 years ago
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verified that photo hunt is playable and works on windows and mac trunk builds 1212.
Status: RESOLVED → VERIFIED
Comment 19•24 years ago
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well..the resolution is absent(juse see VERIFIED)..so am reopening and marking fixed again.
Status: VERIFIED → REOPENED
Comment 20•24 years ago
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resolving fixed.
Status: REOPENED → RESOLVED
Closed: 24 years ago → 24 years ago
Resolution: --- → FIXED
Comment 22•24 years ago
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This was also verified on the win/mac branch builds with shockwave 8.0 and 8.5
Updated•2 years ago
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Product: Core → Core Graveyard
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Description
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