Closed
Bug 582469
Opened 14 years ago
Closed 14 years ago
use 24bpp depth buffer, not 16bpp
Categories
(Core :: Graphics: CanvasWebGL, defect)
Core
Graphics: CanvasWebGL
Tracking
()
RESOLVED
FIXED
Tracking | Status | |
---|---|---|
blocking2.0 | --- | betaN+ |
People
(Reporter: vlad, Assigned: vlad)
Details
Attachments
(1 file)
4.84 KB,
patch
|
bjacob
:
review+
|
Details | Diff | Splinter Review |
GLES has no renderbuffer types for >16bpp depth buffers, but desktop supports the packed 24_8 format (as well as normal depth24). Use depth24_stencil8 or depth24 as appropriate on desktop instead to get back depth precision.
Attachment #460735 -
Flags: review?(bjacob)
Updated•14 years ago
|
Attachment #460735 -
Flags: review?(bjacob) → review+
Assignee | ||
Updated•14 years ago
|
blocking2.0: --- → betaN+
Comment 1•14 years ago
|
||
Who owns this? Need an owner ASAP.
Assignee | ||
Comment 2•14 years ago
|
||
http://hg.mozilla.org/mozilla-central/rev/5f857be14db9
Status: NEW → RESOLVED
Closed: 14 years ago
Resolution: --- → FIXED
Updated•13 years ago
|
Assignee: nobody → vladimir
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Description
•