Right now, even if you manually pref render-mode to 0 on DX10 hardware. DirectWrite will still be on, this is because it gets turned on if it's preffed on, -or- if the render mode is D2D before the prefs are read. We should make it respect the DWrite pref in render-mode 0.
Ditto. Plus, the font smoothing with DirectWrite is so awkward, that it actually hurts to browse the internet... And i would like to stay with Minefield for the time beeing ;)
Comment on attachment 466076 [details] [diff] [review] Disable directwrite when user preffed off D2D and not on dwrite Can't we not create the DWriteFactory in this case?
Comment on attachment 466076 [details] [diff] [review] Disable directwrite when user preffed off D2D and not on dwrite Bas tells me that this method needs cleanup to make it more sane; file that bug, and this temporary hack is fine.
Attachment #466076 - Flags: review?(jmuizelaar) → review+
Status: ASSIGNED → RESOLVED
Closed: 9 years ago
Resolution: --- → FIXED
Follow-up Bug 587572.
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