Closed
Bug 593534
Opened 14 years ago
Closed 14 years ago
Properly handle eTransparencyTransparent windows with D3D9
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
DUPLICATE
of bug 593471
People
(Reporter: joe, Unassigned)
Details
+++ This bug was initially created as a clone of Bug #593471 +++ Currently we just use the BasicLayerManager for windows of this type. We need to figure out what the right thing to do here is and do it.
Reporter | ||
Updated•14 years ago
|
Status: NEW → RESOLVED
Closed: 14 years ago
Resolution: --- → DUPLICATE
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Description
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