Closed
Bug 594916
Opened 14 years ago
Closed 11 years ago
[grafxbot] Grafx Bot System Info Fails to recognize runtime bpp switch with d3d9
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
WONTFIX
People
(Reporter: bemguard-bugzilla, Assigned: jgriffin)
Details
Attachments
(1 file)
436.64 KB,
image/jpeg
|
Details |
User-Agent: Mozilla/5.0 (Windows NT 5.1; rv:2.0b6pre) Gecko/20100909 Firefox/4.0b6pre Build Identifier: Mozilla/5.0 (Windows NT 5.1; rv:2.0b6pre) Gecko/20100909 Firefox/4.0b6pre I'm running XP SP3 on a Thinkpad T61 with an Intel Mobile 965 chipset. My about:support doesn't give me any details about my hardware, just "Direct2D Enabled: false DirectWrite Enabled: false GPU Accelerated Windows: 1/3 Direct3D 9". However I can get info from Grafx Bot's Welcome page when I click the "System Info" link on the page - " Display Vendor: Mobile (0x8086), Display Adapter: Mobile Intel(R) 965 Express Chipset Family, Display Chipset: 0x2A02, Display RAM: 384 MB, Display Drivers: igxprd32, Driver Version: 6.14.10.5218, 1-13-2010, Display Settings: 1440 x 900 x 16" I wanted to see how dynamic Grafx Bot "System Info" link was to changes in the runtime environment, so I decided to play with the bpp setting. The Display Settings line didn't change. Reproducible: Always Steps to Reproduce: 1.Install trunk with Grafx Bot 0.1.23 2.Set Windows Screen bpp to 16 3.Run Grafx Bot and click System Info 4.Observe Display Settings line. 5.Change Windows Screen bpp to 32. 6.Open a new Minefield window (bpp switch with XP causes Layers screen corruption, but will go back to normal on window reload, so I figured this was fair) 7.Re-open Grafx Bot in new window 8.Observe Display Settings line. Actual Results: Display Settings stayed at 1440 x 900 x 16 Expected Results: Should have changed to 1440 x 900 x 32. Exiting and reloading Minefield does then let Grafx Bot report the correct colour depth. Going from 32 -> 16 also fails. Built from http://hg.mozilla.org/mozilla-central/rev/8e0fce7d5b49 Full system info can be found in Bug 594364
Reporter | ||
Updated•14 years ago
|
Summary: [grafxbot] Grafhx Bot System Info Fails to recognize runtime bpp switch with d3d9 → [grafxbot] Grafx Bot System Info Fails to recognize runtime bpp switch with d3d9
Reporter | ||
Updated•14 years ago
|
Version: unspecified → Trunk
Reporter | ||
Comment 1•14 years ago
|
||
Assignee | ||
Comment 2•14 years ago
|
||
Thanks Barry. It's true that GrafxBot runs it's hardware detection at startup only. That should be fixed.
Status: UNCONFIRMED → NEW
Ever confirmed: true
Assignee | ||
Updated•14 years ago
|
Assignee: nobody → jgriffin
Status: NEW → ASSIGNED
Reporter | ||
Comment 3•14 years ago
|
||
If you want to generalize this even further, what would happen if there was a screen res or bpp change during a test run? Is there a check for a consistent runtime environment in the test run?
Reporter | ||
Comment 4•14 years ago
|
||
Bug 594976 filed for "about:support" discrepancy to Grafx Bot System Info.
Assignee | ||
Updated•11 years ago
|
Status: ASSIGNED → RESOLVED
Closed: 11 years ago
Resolution: --- → WONTFIX
You need to log in
before you can comment on or make changes to this bug.
Description
•