Created attachment 491029 [details] [diff] [review] fix the EGL TextureImage upload code was making some wrong assumptions around region/rect sizes. This fixes, and fixes one set of corruption on Android with GL.
Created attachment 491044 [details] [diff] [review] better version this version is better, because it calls TexSubImage2D correctly.
Attachment #491044 - Flags: review?(jmuizelaar) → review+
This patch no longer applies (and I can't see where it was setting mTextureSized to true ever). I believe this bug has since been fixed, so closing this bug.
Status: NEW → RESOLVED
Last Resolved: 7 years ago
Resolution: --- → WORKSFORME
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