fix EGL TextureImage upload code

RESOLVED WORKSFORME

Status

()

Core
Graphics
RESOLVED WORKSFORME
8 years ago
7 years ago

People

(Reporter: vlad, Assigned: vlad)

Tracking

Firefox Tracking Flags

(Not tracked)

Details

Attachments

(1 attachment, 1 obsolete attachment)

Created attachment 491029 [details] [diff] [review]
fix

the EGL TextureImage upload code was making some wrong assumptions around region/rect sizes. This fixes, and fixes one set of corruption on Android with GL.
Attachment #491029 - Flags: review?(jmuizelaar)
Created attachment 491044 [details] [diff] [review]
better version

this version is better, because it calls TexSubImage2D correctly.
Attachment #491029 - Attachment is obsolete: true
Attachment #491044 - Flags: review?(jmuizelaar)
Attachment #491029 - Flags: review?(jmuizelaar)
This patch no longer applies (and I can't see where it was setting mTextureSized to true ever).

I believe this bug has since been fixed, so closing this bug.
Status: NEW → RESOLVED
Last Resolved: 7 years ago
Resolution: --- → WORKSFORME
You need to log in before you can comment on or make changes to this bug.