Closed Bug 612756 Opened 9 years ago Closed 8 years ago

fix EGL TextureImage upload code

Categories

(Core :: Graphics, defect)

All
Android
defect
Not set

Tracking

()

RESOLVED WORKSFORME

People

(Reporter: vlad, Assigned: vlad)

Details

Attachments

(1 file, 1 obsolete file)

Attached patch fix (obsolete) — Splinter Review
the EGL TextureImage upload code was making some wrong assumptions around region/rect sizes. This fixes, and fixes one set of corruption on Android with GL.
Attachment #491029 - Flags: review?(jmuizelaar)
Attached patch better versionSplinter Review
this version is better, because it calls TexSubImage2D correctly.
Attachment #491029 - Attachment is obsolete: true
Attachment #491044 - Flags: review?(jmuizelaar)
Attachment #491029 - Flags: review?(jmuizelaar)
Attachment #491044 - Flags: review?(jmuizelaar) → review+
This patch no longer applies (and I can't see where it was setting mTextureSized to true ever).

I believe this bug has since been fixed, so closing this bug.
Status: NEW → RESOLVED
Closed: 8 years ago
Resolution: --- → WORKSFORME
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