Open
Bug 625268
Opened 15 years ago
Updated 3 years ago
consider batching together drawImage calls
Categories
(Core :: Graphics: Canvas2D, defect)
Core
Graphics: Canvas2D
Tracking
()
NEW
People
(Reporter: vlad, Unassigned)
Details
On some platforms, notably D2D, we can do a many-to-many drawImage type draw in one call. We should consider batching up drawImage calls that use the same source and issuing them in one call if possible. This would mean that the other drawing commands would need to flush any batched up calls, but there aren't that many of those (stroke, fill, drawImage, some of the text APIs, drawWindow).
Updated•3 years ago
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Severity: normal → S3
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Description
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