Closed
Bug 638126
Opened 14 years ago
Closed 14 years ago
Windows 7 SP1 breaks WebGL?
Categories
(Core :: Graphics: CanvasWebGL, defect)
Tracking
()
RESOLVED
WORKSFORME
Tracking | Status | |
---|---|---|
blocking2.0 | --- | final+ |
People
(Reporter: joe, Unassigned)
Details
(Whiteboard: [hardblocker])
Attachments
(1 file)
38.32 KB,
image/png
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Details |
iBeta has reported to us that WebGL doesn't work in their tests on Windows 7 SP1. However, they also mentioned that they were using the 64-bit nightly build, so they're going to retest with our supported 32-bit build.
This could go away as a WFM, but we have to be aware of it, so I'm nomming.
Reporter | ||
Comment 1•14 years ago
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Also: I haven't been able to reproduce this, but at least one of the machines I've tested on has the DirectX SDK.
Updated•14 years ago
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Whiteboard: [re-evaluate 3/3][probably WFM]
Comment 2•14 years ago
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I'll take a look after getting the right environment set up.
Comment 3•14 years ago
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This works for me on the latest nightlies, 32 or 64bit, on Windows 7 machine with SP1 using examples from http://www.khronos.org/webgl/wiki/Demo_Repository
I didn't try other hardware.
Comment 4•14 years ago
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If this wasn't WORKSFORME, it would be a hardblocker.
Status: NEW → RESOLVED
blocking2.0: ? → final+
Closed: 14 years ago
Resolution: --- → WORKSFORME
Whiteboard: [re-evaluate 3/3][probably WFM] → [hardblocker]
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Description
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