iBeta has reported to us that WebGL doesn't work in their tests on Windows 7 SP1. However, they also mentioned that they were using the 64-bit nightly build, so they're going to retest with our supported 32-bit build. This could go away as a WFM, but we have to be aware of it, so I'm nomming.
Also: I haven't been able to reproduce this, but at least one of the machines I've tested on has the DirectX SDK.
Whiteboard: [re-evaluate 3/3][probably WFM]
I'll take a look after getting the right environment set up.
Created attachment 516433 [details] graphics information This works for me on the latest nightlies, 32 or 64bit, on Windows 7 machine with SP1 using examples from http://www.khronos.org/webgl/wiki/Demo_Repository I didn't try other hardware.
If this wasn't WORKSFORME, it would be a hardblocker.
Status: NEW → RESOLVED
blocking2.0: ? → final+
Last Resolved: 7 years ago
Resolution: --- → WORKSFORME
Whiteboard: [re-evaluate 3/3][probably WFM] → [hardblocker]
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