Closed
Bug 647942
Opened 14 years ago
Closed 7 years ago
[D3D9] Occasional full system restart with HW acceleration turned on
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
WONTFIX
People
(Reporter: justin.lebar+bug, Unassigned)
Details
My brother experienced full system restarts in FF4. When he disabled hardware acceleration (it was on by default), the problem stopped.
He's running Windows, but I don't know if it's XP or 7. I'll comment here as soon as he gets back to me.
Here's his about:support graphics section, apparently after he disabled hw acceleration (linebreaks hopefully added in the right places):
Adapter
Description NVIDIA GeForce 7600 GT
Vendor ID10de
Device ID0391
Adapter
RAM Unknown
Adapter
Drivers nv4_dispDriver Version6.14.12.6099
Driver Date10-16-2010
Direct2D Enabled false
DirectWrite Enabled false (0.0.0.0, font cache n/a)
WebGL Renderer Google Inc. -- ANGLE -- OpenGL ES 2.0 (ANGLE 0.0.0.541)
GPU Accelerated Windows 0/2
Reporter | ||
Comment 1•14 years ago
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He's running XP.
Comment 2•14 years ago
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Has he opened certain Sites?
Would a Driver Update help?
http://www.nvidia.com/object/winxp-266.58-whql-driver.html
Summary: Occasional full system restart with HW acceleration turned on → [D3D9] Occasional full system restart with HW acceleration turned on
Version: unspecified → 2.0 Branch
Reporter | ||
Comment 3•14 years ago
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A driver update probably would help, but I don't want him to do that until we figure out whether we want to blacklist the current driver.
He said it was reproducible logging into blogger.com, but was happening elsewhere too.
Comment 4•14 years ago
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If we want to make progress on this one, the only way forward that I can see is to run this in some sort of DirectX debugger that would log all the DirectX calls to disk, so that information would survive the crash.
Comment 5•14 years ago
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(In reply to comment #4)
> If we want to make progress on this one, the only way forward that I can see is
> to run this in some sort of DirectX debugger that would log all the DirectX
> calls to disk, so that information would survive the crash.
Even then that's unlikely to be helpful. We should never be able to trigger this so likely it's just invalid driver behavior leading to this.
Comment 6•14 years ago
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Sure, but it could still be interesting to know what is triggering this driver bug.
http://msdn.microsoft.com/en-us/library/bb173355%28v=vs.85%29.aspx sounds like it could be fun.
OTOH you might actually want to try to hook OutputDebugString (depends.exe does) with the debug version of directx:
http://msdn.microsoft.com/en-us/library/ee416587%28v=vs.85%29.aspx
Reporter | ||
Comment 8•14 years ago
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It seems that our two options are either to have my brother run an instrumented build or just close this INCOMPLETE.
Do you guys think this is worth investigating further?
Comment 9•7 years ago
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I'm marking this bug as WONTFIX per bug #1318558 and bug #1343941.
Status: NEW → RESOLVED
Closed: 7 years ago
Resolution: --- → WONTFIX
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Description
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