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LayerManagerD3D10.h fails to compile on mingw

RESOLVED FIXED in mozilla8

Status

()

Core
Graphics
RESOLVED FIXED
6 years ago
6 years ago

People

(Reporter: Jacek Caban, Assigned: Jacek Caban)

Tracking

Trunk
mozilla8
x86_64
Windows 7
Points:
---

Firefox Tracking Flags

(Not tracked)

Details

Attachments

(1 attachment)

857 bytes, patch
Joe Drew (not getting mail)
: review+
Details | Diff | Splinter Review
(Assignee)

Description

6 years ago
Created attachment 545369 [details] [diff] [review]
fix v1.0

That's because of wrong syntax:

static void LayerManagerD3D10::ReportFailure(const nsACString &aMsg, HRESULT aCode);

inside LayerManagerD3D10 class. 'LayerManagerD3D10::' should not be there.
Attachment #545369 - Flags: review?(jmuizelaar)
Attachment #545369 - Flags: review?(jmuizelaar) → review+
(Assignee)

Comment 1

6 years ago
Thanks for the review, pushed to m-i:

http://hg.mozilla.org/integration/mozilla-inbound/rev/ebdc61782fba
(Assignee)

Updated

6 years ago
Whiteboard: [inbound]
http://hg.mozilla.org/mozilla-central/rev/ebdc61782fba
Status: NEW → RESOLVED
Last Resolved: 6 years ago
Resolution: --- → FIXED
Whiteboard: [inbound]
Target Milestone: --- → mozilla8
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