Last Comment Bug 670913 - LayerManagerD3D10.h fails to compile on mingw
: LayerManagerD3D10.h fails to compile on mingw
Product: Core
Classification: Components
Component: Graphics (show other bugs)
: Trunk
: x86_64 Windows 7
-- normal (vote)
: mozilla8
Assigned To: Jacek Caban
: Milan Sreckovic [:milan]
Depends on:
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Reported: 2011-07-12 06:27 PDT by Jacek Caban
Modified: 2011-07-13 15:27 PDT (History)
1 user (show)
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Crash Signature:
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fix v1.0 (857 bytes, patch)
2011-07-12 06:27 PDT, Jacek Caban
joe: review+
Details | Diff | Splinter Review

Description User image Jacek Caban 2011-07-12 06:27:08 PDT
Created attachment 545369 [details] [diff] [review]
fix v1.0

That's because of wrong syntax:

static void LayerManagerD3D10::ReportFailure(const nsACString &aMsg, HRESULT aCode);

inside LayerManagerD3D10 class. 'LayerManagerD3D10::' should not be there.
Comment 1 User image Jacek Caban 2011-07-13 09:09:28 PDT
Thanks for the review, pushed to m-i:

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