Closed Bug 677699 Opened 10 years ago Closed 10 years ago
Texture Image::Get Tile Rect() computes the wrong offset
No description provided.
I don't think this we are hitting this error case but it could be in the future since it assumes that mImages[mCurrentImage]->GetTileRect()'s top left is 0,0 which is not guaranteed.
Attachment #551895 - Flags: review?(florian.haenel)
Comment on attachment 551895 [details] [diff] [review] MoveTo -> MoveBy This is only a problem if you're nesting tiled textures, but you're right.
Attachment #551895 - Flags: review?(florian.haenel) → review+
Status: NEW → RESOLVED
Closed: 10 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla8
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