Closed Bug 684439 Opened 14 years ago Closed 14 years ago

Shader identifier is capped at 255 characters instead of 256

Categories

(Core :: Graphics: CanvasWebGL, defect)

defect
Not set
minor

Tracking

()

RESOLVED INVALID

People

(Reporter: drs, Unassigned)

Details

This test fails now: https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/sdk/tests/conformance/glsl/glsl-conformance.html It seems to be a regression from an earlier bug that I can't find.
Nevermind, this is unrelated, changing the max length of the string validation code doesn't affect it.
Status: NEW → RESOLVED
Closed: 14 years ago
Resolution: --- → INVALID
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